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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 5 posts ] 
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 Post subject: Re: 'Testing Weapons'
PostPosted: Fri May 17, 2013 10:31 am 
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Nice idea, but then people will be complaining that 5 minutes isn't enough time to properly test a weapon properly, and there's also the problem that the computer opponent level increases quite rapidly, so you may be defeated before you can have multiple uses of the weapon.

I think a better implementation, would be to have a test area within the shop (a try-before-you-buy thing), where you can also set the build of your computer opponent.


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 Post subject: Re: 'Testing Weapons'
PostPosted: Wed May 22, 2013 6:45 am 
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fake wrote:
Nice idea, but then people will be complaining that 5 minutes isn't enough time to properly test a weapon properly, and there's also the problem that the computer opponent level increases quite rapidly, so you may be defeated before you can have multiple uses of the weapon.

I think a better implementation, would be to have a test area within the shop (a try-before-you-buy thing), where you can also set the build of your computer opponent.

Good idea fake, i like it 8-)

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