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 Post subject: Re: force on force melee
PostPosted: Wed Jun 24, 2015 7:15 pm 
Captain
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Sounds cool.

With the capturing and protecting of bases, it sounds like Backyard Monsters way back in the day :lol:

Might want to install more than one bracket to make things as fair as possible.

Like this.

Levels 1 - 10 map (mythicals approved)
Levels 1 - 10 map (no mythicals)
Levels 11 - 20 map (mythicals approved)
Levels 11 - 20 map (no mythicals)
Levels 21 - 30 map (mythicals approved)
Levels 21 - 30 map (no mythicals)

Notice that its sorted by level instead of rank, to stop level 30 pros from dropping to rank 20 right before it starts to ensure a win in a bracket map.

If a player has chosen to be in a (non mythical) bracket map and tries to make a mech with a mythical on it, they will confronted with a message like the following, and won't be able to use that mech until the mythical is removed.

"Mech has a Mythical Item! No Mythicals in this bracket map!"

This also stops cheating.

The top, say, 10 players in each bracket map get a reward for having the biggest base at the end of the tourney, size of reward varies on position.

If it ever gets put in, it probably should be a once per month thing. Not one per year! :)

Awesome idea!

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