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 Post subject: some ideas to upgrade supermechs
PostPosted: Thu Oct 17, 2013 1:18 pm 
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To supermechs:-

i've some ideas to upgrade the game:-

1- what about land,air,sea levels? every level could use some different weapons like: topredo rocket gun in sea.

2-what about to change word " Finish move " to " Finish him! "

3-what about types of rockets? rockety guns could have types of rockets to use, like: topredo missle using "single barreld rocket gun" but every rockety gun couldn't shoot all missles like:aritelly using topredo,, if you've chosen a rockety gun must choose rocket's type, and there's much more rocket types like: topredo, nuke, regular

4-what about "beam shoot" muiltiplayer gamemode? must have beam weapon, when you and the hostile mech shoot beams, must press rapidly "space" to enrase beam's strength, when it crashes into 1 of the mechs it'll lose, but if you've chosen muiltiplayer must choose: regular / beam shoot

5-what about chat button? in muiltiplayer there's a button beside "shut down" button called: chat , if you've chosen it a bar will appear, write something in the bar and it'll appear at the other mech

6-what about "ladder" mode? a gamemode in singleplayer must fight agaist other mechs, it starts with easy enemy mechs then to harder, when the other mech appear the health won't regenerate, it only generats by kits, about bullets are rockets it could re-fill 5 every round ends, it could re-fill 2 by kits

when i get more ideas i'll message it :mrgreen:


BYE (HAPPY EID)


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 Post subject: Re: some ideas to upgrade supermechs
PostPosted: Thu Oct 17, 2013 1:26 pm 
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1. If it were just scenery change that would be fairly easy but changing weapons makes it difficult. Also considering the game is still being balanced I don't think time should be used just for aesthetic changes.

2. That is just copying mortal kombat so definitely no on that.

3. Are you going for different kinds of damage with this or just visual changes?

4. That would remove any skill and I don't see many people playing it not to mention it will be hell for keyboards. :lol:

5. Chat for SM has been denied many times.

6. Something else from mortal kombat but it would not work being applied in this game since no matter what you take damage, there is nothing you can do to stop that. In fighting games you can make it so you are not hit and that is why it is possible there.

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 Post subject: Re: some ideas to upgrade supermechs
PostPosted: Thu Oct 17, 2013 1:28 pm 
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1) Then they wouldn't be mechs. More Submarines or airplanes :P Not totally disregarding these ideas though, might open up to different mech build at the same level. Just not yet with the latest update.

2) Guess you'd like fatality announced when the enemy mech reaches 10% health too? ;)

3) This could add complexity to the game, however would probably nerf rocket weapons too much since you couldn't mix any rocket weapons anymore, you'd have to account for their different ammo.

4) Nooo. The winner is whoever can click the quickest, that's not skillful :P

5) Chat has been brought up many times before and rejected :( There isn't a way would could keep the chat PG, so it can't be done.

6) Wait till the dungeons come out (If they come back out). I know it's not the same as what you've suggested here, but it's somewhat similar and it's a change to the single player.

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 Post subject: Re: some ideas to upgrade supermechs
PostPosted: Thu Oct 17, 2013 2:22 pm 
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I like the potential in 3, though im not sure what it is with people and rockets I feel we need more things to be upgraded otherwise rockets will be standard at every level.

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 Post subject: Re: some ideas to upgrade supermechs
PostPosted: Thu Oct 17, 2013 2:58 pm 
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MrOneTwoo wrote:
I have an idea. In the single palyer mode, what if you build the computer's mech? You can use all the torsos, weapons and you try to beat with your mech. And you can try other tactics for other type of mechs. For example you build a mech for the computer which use electric weapons or heat weapons. And you can try to beat it. So you can find your mech's weaknesses, and you can find out different tactics. And it doesn't involve unnecessary losses in the multiplayer mode. Naturlly you don't get money if you beat it. Yeah, and maybe you obtain undue advantage if you specifically built against someone, but i think it would be worth a try. I hope it was understandable. :D


Basically a practice mode to see if you can beat certain builds. I feel this gives higher level players too big of an advantage. You can simply lose to someone once and test out what the best combination of your items is for defeating that person

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 Post subject: Re: some ideas to upgrade supermechs
PostPosted: Thu Oct 17, 2013 3:00 pm 
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MrOneTwoo wrote:
I have an idea. In the single palyer mode, what if you build the computer's mech? You can use all the torsos, weapons and you try to beat with your mech. And you can try other tactics for other type of mechs. For example you build a mech for the computer which use electric weapons or heat weapons. And you can try to beat it. So you can find your mech's weaknesses, and you can find out different tactics. And it doesn't involve unnecessary losses in the multiplayer mode. Naturlly you don't get money if you beat it. Yeah, and maybe you obtain undue advantage if you specifically built against someone, but i think it would be worth a try. I hope it was understandable. :D

Biggest issue I see with this from a quick glance is you will have people that just put the weakest mech together they can and farm money from it.

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