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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6 posts ] 
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 Post subject: Improved player matching
PostPosted: Sat Apr 13, 2013 11:43 pm 
Lieutenant Major
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So, while I rarely play Supermechs, I recently played two players 10+ levels higher then me, and it was completely unfair (I was demolished). Now, while the game may just have not found any players my level, it should at least try to find enemies with similar weapons, health, and other stats that are similar to mine.

So, my suggestion is that it takes into account health, weapons, damage, etc.

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 Post subject: Re: Improved player matching
PostPosted: Sun Apr 14, 2013 6:52 pm 
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Antares102 wrote:
The player level does actually not matter that much.
What you have to check are the numbers in the top center during battle.
That's the levels of your mech and the enemies mech.
The level difference between these two number should never be more than 5.

Its more then 5 for me.
So, I'm pretty sure that it does take into affect your weapons and such, but I dont think it takes in HP. Some times I'll face people with over 200 more HP then me, and while my weapons are more powerful, it's still unfair.

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 Post subject: Re: Improved player matching
PostPosted: Mon Apr 15, 2013 2:47 pm 
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Alright, so now I understand. The Mech and Player level are two seperate things.
Shouldn't health also be taken into consideration when matching two players?

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