Catharist wrote:
JimBeam would be more useful if it was actually the energy variant of Flipmix. Like 8 energy cost, for 10 energy damage. I'm not sure how I feel about upping damage since JimBeam already has a better damage avg over flips
But I agree, I used it and found it not worth the investment of an extra 7 Energy (which at the bracket that Jim is used at can be significant) and not even putting pressure on heat which is the invaluable part that makes Flip so attractive.
It's like paying more for the an increase in damage (hoping you don't accidentally use too much of your own energy firing the weapon and thus lose out on a whole turn of JimBeam), but lacks completely any sort of heat pressure which can whittle down most mechs in the bracket that flip gets used in.
Yes exactly. You pay more to deal a tiny 4 avg. damage and a 7 energy cost increasement. Heat damage is equally valued as energy damage as well.