Since everything else in this game is accurate, why not make bullets and rockets' weapons have an accurate usage instead of rounding off to the nearest 10.
For example; a fixed point gun/cannon could use 8 bullets, a op machine gun 6, a flechette could use 7, or a twin rockets could use 6, quad. rockets could use 12, sextuplet could use 18 (supposing 3 rockets out of each hole). This could lead to a complete change of strategies and tactics, and a general value improvement of the game.
Comment your approvals.
Added a poll ~ ads126
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