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Name Change Supporting
Yes(thanks) 71%  71%  [ 5 ]
Tweak(how) 0%  0%  [ 0 ]
No(why) 29%  29%  [ 2 ]
Total votes : 7
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 Post subject: Name Change Supporting
PostPosted: Wed Aug 14, 2013 4:12 am 
Lieutenant Major
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So I thought of this when I saw someone with this name
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If this person sticks around and loves super mechs etc.. they might want to consider a name change.. Right now I'm not sure how that'd work but I'm suggesting that we implement a name change boost where you can change your In Game Name for 100 reds (could change) this actually gives a reason to buy reds and would eventually earn super mechs quite a bit of money..

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 Post subject: Re: Name Change Supporting
PostPosted: Wed Aug 14, 2013 9:48 am 
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like the idea.. It will good if it cost some smc.. Done once in 3-6month. Voted yes

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 Post subject: Re: Name Change Supporting
PostPosted: Wed Aug 14, 2013 10:55 am 
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I vote yes but only once every 6 months. This should cost 90 blues/reds :P ?

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 Post subject: Re: Name Change Supporting
PostPosted: Wed Aug 14, 2013 11:32 am 
Lieutenant Major
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I don't think there should be a cool down :) However I agree that if you want to change your name it should include spending reds. This means when you do change your name you'd have to think carefully about it so you're not wasting reds. Since you can play the game without actually having to change your name, it shouldn't matter to those who can't afford reds. It also means players playing supermechs have another incentive to spends reds and support the game ;D

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 Post subject: Re: Name Change Supporting
PostPosted: Wed Aug 14, 2013 2:41 pm 
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starwa7s wrote:
I don't think there should be a cool down :) However I agree that if you want to change your name it should include spending reds. This means when you do change your name you'd have to think carefully about it so you're not wasting reds. Since you can play the game without actually having to change your name, it shouldn't matter to those who can't afford reds. It also means players playing supermechs have another incentive to spends reds and support the game ;D

I do agree with you Andy but i think there should be a cool down ;)

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 Post subject: Re: Name Change Supporting
PostPosted: Wed Aug 14, 2013 7:43 pm 
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Issues I see with this is people stealing other players names and exploiters changing names so people don't know who they are.

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 Post subject: Re: Name Change Supporting
PostPosted: Wed Aug 14, 2013 7:49 pm 
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Korupt wrote:
Issues I see with this is people stealing other players names and exploiters changing names so people don't know who they are.


1)You can't use other players names... It would be slightly wrong, so everyone would know

2)Their account details would be the same (they would have to keep the same log in details on the forums). So even with a changed name, the ones who can check it out will know they have exploited before.

At the cost of reds too players won't be wanting to change their name too much just to exploit the game. Along with a cool down (which I know I suggested against before) they wouldn't be able to change their names regularly enough to not get caught

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 Post subject: Re: Name Change Supporting
PostPosted: Wed Aug 14, 2013 8:09 pm 
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starwa7s wrote:
Korupt wrote:
Issues I see with this is people stealing other players names and exploiters changing names so people don't know who they are.


1)You can't use other players names... It would be slightly wrong, so everyone would know

2)Their account details would be the same (they would have to keep the same log in details on the forums). So even with a changed name, the ones who can check it out will know they have exploited before.

At the cost of reds too players won't be wanting to change their name too much just to exploit the game. Along with a cool down (which I know I suggested against before) they wouldn't be able to change their names regularly enough to not get caught

You said yourself you don't think there should be a cooldown on it. Also I meant us as players would not know who it is, not that admins won't know.

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 Post subject: Re: Name Change Supporting
PostPosted: Wed Aug 14, 2013 8:12 pm 
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Why does it matter? Once we're in a game with them there's nothing we can do about it other than report them. That then goes to the admins and they can see this information.

And If you take exploiters in to account of the game, then it makes sense to change the no cool down, so I guess I change my idea about that part :)

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