Valkarye wrote:
other games have done just this and it seems to always go badly...unless they put lets say a cap on the DMG output you can do this i think anyway..would never work. youd have one guy maxed dmg crushing everyone and with your idea of multipliers the atk mods would go through the defence mods.
unless like i said there was some sort of way to cap dmg output so that doesnt become too much of a problem
dmg would be capped? You wouldn't be able to equip a module higher than the lvl of your specific mech, which means you could only add so much damage with this module.