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Bulletproof2012
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Post subject: Heat weapons are too OP. Posted: Thu Oct 31, 2013 8:21 am |
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Private 1st class |
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Joined: Thu Apr 11, 2013 1:36 pm Posts: 11 Gender: male
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Hello, i would like to make a suggestion about all the heat weapons, there are too many out there, and most of the games i play, i lose because all the opponent does is heat me up, again and again, could you please set a harsher limit on use of them, e.g. less uses per battle or a limit to how many weapons of each class a cockpit can hold or something, i would be very happy if you could do this. Thank you - Bulletproof2012
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jonesm
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Post subject: Re: Heat weapons are too OP. Posted: Thu Oct 31, 2013 8:26 am |
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Joined: Wed Dec 12, 2012 11:53 am Posts: 521 Gender: male
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Bulletproof2012 wrote: Hello, i would like to make a suggestion about all the heat weapons, there are too many out there, and most of the games i play, i lose because all the opponent does is heat me up, again and again, could you please set a harsher limit on use of them, e.g. less uses per battle or a limit to how many weapons of each class a cockpit can hold or something, i would be very happy if you could do this. Thank you - Bulletproof2012 They already did, they increased the amount of ammo per shot required to fire heat rocket weapons. It's part of the game so I think it's ok as it is now.
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Bulletproof2012
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Post subject: Re: Heat weapons are too OP. Posted: Thu Oct 31, 2013 11:56 am |
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Private 1st class |
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Joined: Thu Apr 11, 2013 1:36 pm Posts: 11 Gender: male
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Well i guess only time will tell, btw keep up the good work ; )
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Solidmoon
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Post subject: Re: Heat weapons are too OP. Posted: Fri Jan 31, 2014 3:38 pm |
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Joined: Mon Jan 27, 2014 2:23 pm Posts: 6
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I agree with this a lot though. Though i would think it should be that a that they get a lot more heat on themselves as appose to a weapon dishing out 40 heat only giving the user like 9-14 heat. It should probably do a lot more so people cant just pin you to a wall and fry you out of all your turns.
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Mike
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Post subject: Re: Heat weapons are too OP. Posted: Fri Jan 31, 2014 3:43 pm |
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Joined: Sun Oct 30, 2011 5:09 am Posts: 3395 Gender: male
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Heat weapons are one of the main strategies however, just as countering those heat weapons is a strategy.
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avdima82
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Post subject: Re: Heat weapons are too OP. Posted: Sat Feb 01, 2014 11:32 pm |
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Joined: Fri Jan 31, 2014 7:26 am Posts: 7
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As a overheating weapons user (actually, my whole mech is built around heat, high heat level, high cooling and four out of five weapons, all overheaters), I must admit, it seem like overpowered tactic.
I am level 15, so maybe it will change in five or more levels (my actual parts being underpowered, new parts not being exact copies of them), but right now, it must be frustrating for my enemies when I win every freaking time. And I am not exaggerating, if I just spam my overheating weapons, it's sure win. Unless I try to be more creative (like using shield, so useless on my level range), I don't have any trouble winning. High health mech and lot of overheating and heat level makes me feel like I am using some broken tactics. I once won three times in a row against the same player, who was adapting every time with new strategy to counter my gameplay. As mentioned, he didn't manage to. And my parts are underpowered right now, damage wise (low level of parts).
This must be highly unattractive for new players to be defeated in such way. Every time.
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