jtothepowerof8 wrote:
I do love this idea. The challenge to overcome in implementing them is the potential for infinite battles.
You grab a corner with your triple laser pointer doing 10 damage through my 29 resist and 25% shield. Then I grab the other corner and my repair drone repairs however much it is going to (we have to assume it will be more than 10 or it won't be particularly useful), restoring me to full health. Obviously you are at full health as well.
As sometimes happens in these situations, you can't attack me without essentially forfeiting the match due to the imbalance in our setups and I choose to not come after you because I know you can't hurt me if I just camp in the corner.
In this situation we have an infinite battle unless you essentially choose to lose the match. There is NO way to force this match forward.
My solution...call it a draw after X turns (say 50). This would have been useful in the old days of level 18 mechs doing 1 damage per turn to each other as well. I once had a match last 216 turns due to this. If I match can't be decided inside 50 turns take the credit from each party and give neither one a win or loss.
Explained perfectly!
Expect around 20 - 25 heal (no fusion) for the drone.
I have no idea what the estimated weight will be or when it'll be released, but I
hope for < 40 kg and in a month or so.
Those are my guesses, don't hold me to any deadlines or ill sue all of you.
![Laughing :lol:](./images/smilies/icon_lol.gif)