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Ogonna
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Post subject: Re: TYPE OF THE NEW WEAPONS Posted: Tue Apr 01, 2014 9:29 am |
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Second Lieutenant |
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Joined: Mon Feb 17, 2014 2:59 pm Posts: 308
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I think an "acid" weapon would be a nice addition to the game, if you mean what I think you do: acid, like poison, a damage over time weapon.
I have no idea what you mean by "fusion weapon" can you elaborate on that?
But yeah, a damage over time weapon would really invigorate the gameplay, add another dimension.
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GigaLava
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Post subject: Re: TYPE OF THE NEW WEAPONS Posted: Tue Apr 01, 2014 9:37 am |
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Second Lieutenant |
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Joined: Sun Oct 13, 2013 11:58 am Posts: 313 Gender: male
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3 types of weapons is enough although a damage over time weapon should be added to any of the three already existing types of weapons for example- Acid Shooter A for physical Acid Shooter B for explosive and Acid Shooter C for electrical
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daggertye
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Post subject: Re: TYPE OF THE NEW WEAPONS Posted: Tue Apr 01, 2014 4:25 pm |
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Joined: Fri Aug 06, 2010 11:19 am Posts: 82
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Maybe we could something like an dark matter class of weapons. The point is that this game could use some more variety, cause everything is so predictable.
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