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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 7 posts ] 

So you think Mythical weapons give an unfair advantage
Yes 71%  71%  [ 10 ]
No 29%  29%  [ 4 ]
Total votes : 14
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 Post subject: Re: Mythical Weapons Balancing
PostPosted: Fri Feb 06, 2015 3:11 pm 
Captain
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PrinceZen wrote:
So I know Mythical weapons are suppose to be super strong. BUT, When the sword does nearly 200 damage and a massive amount of heat damage crippling your robot so you can't counter or use a health kit maybe it's a bit Over Powered.
You could argue "It's a sword it's got a limited range" and that's true but there are 3 specials to get you closer to your opponent 2 of those can get you within sword distance every time.
My main strategy is to push people back and use long range but with a Mythical sword I can't get a turn in to use any of my weapons.
Solution
The Mythical sword would be a lot easier to handle if it did electric damage that way SOME of your weapons worked so you could stand a chance.

Ummmmm what are you talking about? Justice mark one does 76-120 damage i think, and it does no heat. The heat sword doesnt do 200 damage. There are three known mythical swords, one for each type.

After awhile you get used to playing mythical users/abusers, its a part of the game. Also its not like its IMPOSSIBLE to beat someone using a mythical, ive done it a few times with build similar to the one Nic used to use (Demo3, sure shot, anti material, yellow beam, you get the point). Although i have about a 90% chance of losing to someone using a myth, its still possible to beat them without kits.

Just because someone is using a myth doesnt mean theyre a good player, there are loads of people who have myths but arent rank1. You just have to know how to work with what you got :)

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 Post subject: Re: Mythical Weapons Balancing
PostPosted: Fri Feb 06, 2015 6:04 pm 
Sergeant
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WarrMachine wrote:

Just because someone is using a myth doesnt mean theyre a good player, there are loads of people who have myths but arent rank1. You just have to know how to work with what you got :)


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 Post subject: Re: Mythical Weapons Balancing
PostPosted: Sat Feb 07, 2015 3:37 pm 
Corporal
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I feel like with your tendency to exaggerate, you aren't losing because your opponent has mythical weapons. Your suggestions would present much better if you sounded at all credible.


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 Post subject: Re: Mythical Weapons Balancing
PostPosted: Sat Feb 07, 2015 7:04 pm 
Second Lieutenant
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Quote:
hen the sword does nearly 200 damage and a massive amount of heat damage crippling your robot


The mythical heat sword does 40-60 damage. The mythical physical sword does 76-120 damage, which isn't all that much higher than the epic physical sword, isn't even close to 200 damage like you claimed and doesn't do any heat damage.


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 Post subject: Re: Mythical Weapons Balancing
PostPosted: Sat Feb 07, 2015 8:41 pm 
Second Lieutenant
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awww where is that sword ;)
Are you played any other game.. umm sorry just kidding but there is nothing exits like that

any way even normal Call Of Lightning can go up to 69-99 + 50

because of -3 resistant drain mythical energy sword can go only 40-60 + 45 maximum if the other player does not have any energy.

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