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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 

Yes?
Yes! 38%  38%  [ 3 ]
Tweak. 25%  25%  [ 2 ]
No! 38%  38%  [ 3 ]
Total votes : 8
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 Post subject: Re: A few simple but necessary changes
PostPosted: Wed Nov 18, 2015 5:53 pm 
First Lieutenant
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TheDefuser wrote:
There are a lot of game-changing suggestions for Supermechs. This game doesn't need game-changers. Just a few tweaks here and there. :)

Wipeout series

Change: Increase bullet requirement to 15

Mayhem Battery series

Mark I: 52-71 -> 57-72
Mark II: 53-73 -> 60-76
Mark III: 55-75 -> 63-78

Super Nova

Mark I: 50-86 dmg, -90 drain -> 10 dmg, -70 drain
Mark II: 54-90 dmg, -96 drain -> 20 dmg, -75 drain

Legendary Shotguns & Piercing Shotgun

Consume 5 energy

Electric Shotgun: 15 energy

Flame/Lightning Tractors

Heat/energy damage: 45 -> 52

Flame/Thunder Boots

Heat/energy damage: 54 -> 45

That's it for now. Comment and vote. :)

I think wipeout with 10 bullets is undepowered, making it 5 bullet or 0 would be good
Mayhem Batteries? Well they has good damage with 10 rockets idk
SuperNova? Yeah nerf it BUT DO NOT MAKE IT UNDERPOWERED
I think SGX is not OP unless it got 150+ damage :P
Electric Shotgun? what? level 10? lol
Burning and Lightning Tractors, because 3 range walking, it has low dmg, making it 52? too high. Maybe 30 damage with 47 Nrg/Heat dmg
For Flame and Thunder boots, i think best is to make them haves same damage and weight as thunder boots

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Last edited by RyuuseinoRockman on Thu Nov 19, 2015 4:14 am, edited 1 time in total.

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 Post subject: Re: A few simple but necessary changes
PostPosted: Wed Nov 18, 2015 10:03 pm 
Captain
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Wipeouts used to use no bullets, I'm happy with the way they are. Hardly anyone uses them anyway, no need to make them useless.

Mayhem Batteries need to do like 75-90 for Mk 3, just because nobody in rank 1 uses them. Iv never seen someone use it since the update that made it better.

Novas are fine in my opinion, even though I get smashed by them. I'll always love the concept of this weapon, it's just what the energy mech needs to see rank 1 play.

Shotguns of any kind are find, no one uses the legendary versions because they're crap :lol:

Tractors need serious buffing, like 4 walking range and 40 stat damage.

Boots are fine they way they are.

My opinions on this :)

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 Post subject: Re: A few simple but necessary changes
PostPosted: Thu Nov 19, 2015 2:35 am 
Major
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I disagree with you on your new supernova stats.

I agree with you the energy drain should be -75 instead of -90 but the electric damage you proposed is entirely too low. I think the electrical damage of the nova is actualy fine as it is.

tbqh, pretty much everyone is countering energy mechs these days so the nova has kind of lost some of it's initial glory.

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