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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 11 posts ]  Go to page 1, 2  Next

Good Idea?
Yes 81%  81%  [ 13 ]
No 13%  13%  [ 2 ]
Tweak 6%  6%  [ 1 ]
Total votes : 16
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 Post subject: New weapon: Drills
PostPosted: Sat Dec 05, 2015 12:09 pm 
Corporal
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Posts: 49
Weapons with the new heat/energy stats only exist for medium range. Here's an idea for a melee range weapon: the Drill. Drills do high damage, resistance drain and max heat/energy damage but are limited use and very heavy to balance them. *Steel Drill lo longer has max health stat*.

Steel Drill
Mythical Item, 84 Weight
1 Range
120-165 Physical Damage
8 Physical Resistance Drain
-20 Energy and +25 Heat Per Use
1 Use Per Battle

Flame Drill
Mythical Item, 97 Weight
1 Range
80-135 Explosive Damage
6 Explosive Resistance Drain
->+35 Heat Damage
20 Max Heat Damage
15 Max Cooling Damage
-20 Energy and +35 Heat Per Use
1 Use Per Battle

Electron Drill
Mythical Item, 97 Weight
1 Range
80-135 Electric Damage
6 Electric Resistance Drain
->-35 Energy Damage
20 Max Energy Damage
15 Max Regeneration Damage
-35 Energy and +10 Heat Per Use
1 Use Per Battle


Last edited by ceres101 on Wed Dec 23, 2015 3:23 am, edited 7 times in total.

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 Post subject: Re: New weapon: Drills
PostPosted: Sat Dec 05, 2015 6:01 pm 
First Lieutenant
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One usage makes them underpowered instead, maybe two?

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 Post subject: Re: New weapon: Drills
PostPosted: Sun Dec 06, 2015 3:02 am 
Corporal
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Joined: Wed Nov 25, 2015 12:14 pm
Posts: 49
I rebalanced them now :)

EDIT 2: Made them more powerful but cost bullets (for the high damage and max heat/energy drain :) )


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 Post subject: Re: New weapon: Drills
PostPosted: Wed Dec 23, 2015 3:23 am 
Corporal
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Joined: Wed Nov 25, 2015 12:14 pm
Posts: 49
Update: edited stats of all of them :)


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 Post subject: Re: New weapon: Drills
PostPosted: Wed Dec 23, 2015 4:32 am 
Major
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dude, stop editing people need to know that what they're casting their vote on wont change and its the general weapon concept that gets voted on anyway liran can tweak the stats however he wants if it gets that far

I voted yes in any case

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 Post subject: Re: New weapon: Drills
PostPosted: Wed Dec 23, 2015 5:03 am 
Corporal
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Posts: 49
socialmisfit1 wrote:
dude, stop editing people need to know that what they're casting their vote on wont change and its the general weapon concept that gets voted on anyway liran can tweak the stats however he wants if it gets that far

I voted yes in any case



I'm not making any major changes, just tweaking damage and weight a bit. BTW thanks for voting yes. :)


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 Post subject: Re: New weapon: Drills
PostPosted: Thu Dec 24, 2015 7:57 am 
Corporal
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NICE!

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