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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6 posts ] 

Would u increase ur weight
Poll ended at Thu Nov 17, 2016 2:50 pm
yes 50%  50%  [ 5 ]
no 50%  50%  [ 5 ]
Total votes : 10
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 Post subject: Re: INCREASING WEIGHT
PostPosted: Sat Oct 15, 2016 3:22 pm 
Sergeant
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1500!!!??? are you crazy?!? this game would be chaos all top players with more then 1000 weight is way over the line their mechs are already op enough no need to down right make them god-like

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 Post subject: Re: INCREASING WEIGHT
PostPosted: Sat Oct 15, 2016 8:19 pm 
Second Lieutenant
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Lol, with that much weight you would be able to equip 2 infernovas, 2 lava sprays, 2 infernal axes, lightning gate, flame biter and sector eye drone with lots of armor, heat, and energy modules which would be completely op

So basically, you'll be able to fill in every torso, weapon, specials and module slots with that much weight

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 Post subject: Re: INCREASING WEIGHT (and offer LOWER WEIGHT CLASS)
PostPosted: Wed Oct 19, 2016 7:24 pm 
Corporal
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Joined: Mon Aug 29, 2016 10:48 am
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I was actually going to suggest offering lower weight classes (as well).

For new players with fewer resources (or even as a challenge for vets) it would be nice to not have to eventually grind your way through mechs that are twice your weight with heavier weapons and torsos. It could be like a peewee league in addition to our 1v1, 2v2, 3v3 choices. 1v1(newb) or something with a weight limit of 500 or 800.

Anyways, I am hoping for a very diverse selection of parameters that can be controlled and perhaps eventually tournaments based on those limiters. I know that it is often suggested to have matches w/o kits, w/o drones, w/o mythicals, or w/o particularly vicious heat/energy weapons. If two players are consenting, it would be nice to have this "custom match" option available, at least as part of non-ladder chat fights.


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