It is currently Thu Nov 28, 2024 5:13 am

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Please respect other community members moderators and administrators.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 
Author Message
 Post subject: Re: depleter series weapons
PostPosted: Sat Jun 22, 2013 11:04 am 
First Lieutenant
First Lieutenant
User avatar
 Profile

Joined: Fri Apr 12, 2013 2:41 pm
Posts: 451
Location: Somewhere in SuperMechs arenas... Find me if you can!
Gender: male
tracer333 wrote:
how about weapons that don't deal very much damage but drastically drain energy from or raise heat on your opponents?

That kind of weapons already exist but there isn't a lot of them and they are just rarely used by anyone so you see them rarely in battle. So you can look for them in the shop and you'll see them.

_________________
Add me on 6918106 if you want to challenge me, I'll gladly accept it.
I'm also recording some good battles of Supermechs, if you want to watch them, click here :)


Top
 

 Post subject: Re: depleter series weapons
PostPosted: Sat Jun 22, 2013 12:36 pm 
Second Lieutenant
Second Lieutenant
User avatar
 WWW  Profile

Joined: Wed Apr 10, 2013 10:03 am
Posts: 232
Location: In the middle of nowhere, next to nothing.
Gender: male
Basically every weapon that has limited uses per battle (1-3 uses) either has higher normal or special damage than other weapons around it's lvl or have a massive kickback.

For example:
Shield Breaker, lvl31, 10-20 dmg, -65 energy, -20 energy per use, 1 use only.
Pitchfork, lvl38, 90-100 dmg, -5 energy, -15 energy per use, 2 uses only.
Devastator, lvl46, 125-160 dmg, 6 knockback, 2 uses only.
Cooker, lvl52, 19-26 dmg, +72 heat, +36 heat per use, 1 use only.
Lava, lvl62, 62-92 dmg, +40 heat, +10 heat per use, 3 uses only.

Though, there is atleast 1 such special weapon that isn't limited by the usage amount. That weapon is EMP Launcher (all it's 3 variants).
Specs:
EMP Launcher v1.0, lvl13, 16-24 dmg, -20 energy, -4 energy +4 heat +5 rockets per use.
EMP Launcher v2.0, lvl21, 20-30 dmg, -30 energy, -6 energy +6 heat +10 rockets per use.
EMP Launcher v3.0, lvl32, 30-48 dmg, -40 energy, -8 energy +8 heat +15 rockets per use.

--
Aeacus

_________________
Long live death, long live war, long live the cursed mercenary!


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl