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 Post subject: Weapon displays in game
PostPosted: Thu Aug 01, 2013 7:00 pm 
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Joined: Wed Jul 24, 2013 4:08 pm
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Maybe this should be in the suggestions forum, but I find it annoying that hovering over a weapon makes its stats cover your mech. It's difficult to judge weapon distances if you don't know them by heart and the display won't tell you the range.

If the weapon info was pushed down more so I could actually see the ranges, it'd be far more tolerable.

I know its minor, but it might be worth looking into before releasing the full version.


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 Post subject: Re: Weapon displays in game
PostPosted: Thu Aug 01, 2013 7:14 pm 
Second Lieutenant
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Joined: Fri Jun 14, 2013 7:55 am
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Location: Qatar, hot and sandy.
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Thogapotomus wrote:
Maybe this should be in the suggestions forum, but I find it annoying that hovering over a weapon makes its stats cover your mech. It's difficult to judge weapon distances if you don't know them by heart and the display won't tell you the range.

If the weapon info was pushed down more so I could actually see the ranges, it'd be far more tolerable.

I know its minor, but it might be worth looking into before releasing the full version.

'
Yes, I agree.
The pop up should be either moved up or down, not at the level of the stage where it obscures the range indicator in many cases.


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