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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 9 posts ] 
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 Post subject: Re: Simplify movement
PostPosted: Tue Feb 11, 2014 7:52 pm 
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I can understand this but I also like having them in sub menus as I've accidentally clicked things before that almost cost me battles. :lol: I'd hate to accidentally move while not meaning to.

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 Post subject: Re: Simplify movement
PostPosted: Wed Feb 12, 2014 2:24 am 
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TheFinalDragon wrote:
the entire range of movement.

Which is? Forwards, back, and jump button is all under one button so unless you're talking about teleport or charge I'm confused.

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 Post subject: Re: Simplify movement
PostPosted: Wed Feb 12, 2014 3:20 pm 
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Okay, then I will disagree. It is not difficult the way it is but it is specific.

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 Post subject: Re: Simplify movement
PostPosted: Thu Feb 13, 2014 7:56 am 
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TheFinalDragon wrote:
Never said it was difficult and it would still stay just as specific...
It would just serve to further clean up the interface.

That's not a messy part of the interface though and it is more likely for someone to accidentally make a wrong move compared to hitting the specific button. They can still do something wrong now but I'd say it is less likely.

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 Post subject: Re: Simplify movement
PostPosted: Fri Mar 07, 2014 7:19 pm 
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I like the submenu structure, in fact I would like to stay as it is all the time, but they automatically expand when enough space, especially at lower level.


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