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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 7 posts ] 
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 Post subject: Re: TYPE OF THE NEW WEAPONS
PostPosted: Tue Apr 01, 2014 9:29 am 
Second Lieutenant
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Joined: Mon Feb 17, 2014 2:59 pm
Posts: 308
I think an "acid" weapon would be a nice addition to the game, if you mean what I think you do: acid, like poison, a damage over time weapon.

I have no idea what you mean by "fusion weapon" can you elaborate on that?

But yeah, a damage over time weapon would really invigorate the gameplay, add another dimension.


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 Post subject: Re: TYPE OF THE NEW WEAPONS
PostPosted: Tue Apr 01, 2014 9:37 am 
Second Lieutenant
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3 types of weapons is enough although a damage over time weapon should be added to any of the three already existing types of weapons for example- Acid Shooter A for physical Acid Shooter B for explosive and Acid Shooter C for electrical

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 Post subject: Re: TYPE OF THE NEW WEAPONS
PostPosted: Tue Apr 01, 2014 4:25 pm 
Sergeant
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Joined: Fri Aug 06, 2010 11:19 am
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Maybe we could something like an dark matter class of weapons. The point is that this game could use some more variety, cause everything is so predictable.

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