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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 
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 Post subject: More Options to power up equipment
PostPosted: Mon Nov 24, 2014 7:40 am 
Sergeant
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Joined: Wed Nov 19, 2014 4:42 pm
Posts: 115
How about giving players the chance to power up more than just Damage or HP?

Suggestion:
The player can choose if he wants to increase the Damage, the energy,- or heat-damage, the resi-drain, the range or to lower the weight of an equipment.


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 Post subject: Re: More Options to power up equipment
PostPosted: Mon Nov 24, 2014 1:12 pm 
Sergeant
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Sorry, but what you say has nothing to do with what I was posting.

I suggest more options to power up the stats of an item than just it's damage.


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 Post subject: Re: More Options to power up equipment
PostPosted: Tue Nov 25, 2014 2:15 am 
Corporal
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Joined: Fri Jan 24, 2014 12:53 pm
Posts: 51
I don't think this will work think about it deep drains and sword with +10 on each deep drains are some hard weapons to actually beat or for me that is also that would add 50 on to each drain and 2 of them maxed out on energy is -100 energy as for the sword it is -50 from it and taking away -60 is a little to much in my opinion and against that inferno +65 is bad enough in my opinion but at +75 its gonna be overpowered lets put it that way. :)


In other terms if u want HP work on torso fusion. :)


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