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ticklemericky
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Post subject: The "Nerf" to Axe hammer weapons Posted: Sat Oct 01, 2016 11:39 am |
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Joined: Thu Feb 06, 2014 1:36 am Posts: 417 Gender: female
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I see that you went for the functional nerf for those weapons. The number one complaint for these weapons was the amount of heat damage and energy damage they did. I think you should allow those weapons to retain the unlimited amount of uses by really fixing the amount of differential resource damage they do. This was the number one problem concerning the new weapons as they did far too much burst damage to be countered.
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YoloNinjaSwag
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Post subject: Re: The "Nerf" to Axe hammer weapons Posted: Sat Oct 01, 2016 8:12 pm |
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Joined: Sun Jul 17, 2016 4:16 am Posts: 243 Location: Australia Gender: male
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I know right, i dont think tacticsoft takes our opinions on these weapons seriously
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socialmisfit1
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Post subject: Re: The "Nerf" to Axe hammer weapons Posted: Sun Oct 02, 2016 4:00 am |
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Joined: Sun Nov 20, 2011 1:14 pm Posts: 2610 Location: in my happy place Gender: female
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what more can you expect from a developer team that doesnt know how to play their own game
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