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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 8 posts ] 

Do you agree with this idea
Yes 13%  13%  [ 1 ]
Needs some tweaking 25%  25%  [ 2 ]
No 63%  63%  [ 5 ]
Total votes : 8
Author Message
 Post subject: Counter physical weapons/items
PostPosted: Fri Nov 04, 2016 2:38 am 
Second Lieutenant
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As we now know, physical mechs are now the best type in the game. Good (most) physical mechs have high cooling, high damage and high hp which makes them almost indestructible.

So here are a list of ideas.

1. Engine breacher (mythical)
Type: explosive
Damage: 10-20
Cooling damage: 30
Resistance drain: 10
Heat damage: 15
Heat consumption: 40
Energy consumption: 10
Usage: 1
Range: 3-5
Top weapon

2. Generator breacher (mythical)
Type: electric
Damage: 10-20
Regeneration damage: 30
Energy damage: 15
Energy consumption: 40
Heat consumption: 15
Resistance drain: 10
Usage: 1
Range: 3-5
Top weapon

If possible, you can provide any images or drawings of what they would look like

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Last edited by YoloNinjaSwag on Mon Nov 07, 2016 4:40 am, edited 2 times in total.

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 Post subject: Re: Counter physical weapons/items
PostPosted: Fri Nov 04, 2016 8:25 am 
First Lieutenant
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50 cooling damage and 50 regen damage?!? nice joke =)

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 Post subject: Re: Counter physical weapons/items
PostPosted: Fri Nov 04, 2016 10:22 am 
Corporal
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Posts: 46
Absolutely not

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 Post subject: Re: Counter physical weapons/items
PostPosted: Fri Nov 04, 2016 6:31 pm 
First Lieutenant
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dragonmasterq wrote:
Absolutely not

Yeah

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 Post subject: Re: Counter physical weapons/items
PostPosted: Sun Nov 06, 2016 12:26 pm 
Major
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doi you seriously think equipping people with a weapon that can do 50 cool damage in a single turn is a good idea? especially with the rise of the lava sprays and fire super novas (cba to check the real name) this would just be a (Want to be allies? Sometimes I like to pretend I am a princess riding a pony..) overkill for the already often over-powered heat mechs. I would suggest that physicals arent really in need of a pegging down at this moment in time.

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 Post subject: Re: Counter physical weapons/items
PostPosted: Mon Nov 07, 2016 4:39 am 
Second Lieutenant
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I tweaked it just like you guys said

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Total XP: 200,000+
Total Mythicals: 50+
Rank: 1
Highest win streak: 32
In-Game Name: --Dead-Ninja--
"Do it now, sometimes 'later' becomes 'never'."

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 Post subject: Re: Counter physical weapons/items
PostPosted: Tue Nov 08, 2016 5:11 pm 
Corporal
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Joined: Sat Apr 12, 2014 2:47 pm
Posts: 46
for god sake if you want to make something like that make it for heat mechs. not physical mechs. heat mechs are so ridiculously overpowered. ever science lava spray and the infernal axe were added i am overheated for the rest of the game. and i have a physical mech with electron defence, flame boots and heat control. so make things to kill heat mechs. not physical mechs.


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