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 Post subject: Effects of delay on relic
PostPosted: Fri Mar 08, 2013 9:43 am 
Lieutenant Major
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Joined: Mon Oct 15, 2012 4:08 pm
Posts: 1930
Location: England
Gender: male
So EVERY WINNING ERA I PLAY ON EARTH THIS HAPPENS!!!!

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It was cool at first.

Then I got a problem with it that set us back a few ticks to figure out how to fix it on our own because I couldn't find help from anyone.

And now it's happened again and I've set my alliance back more because of this stupid glitch!!!

Basically if you delay squads on a relic and then return them, it doesn't return to the relic but instead to where the relic once was. Only thing is now if I want to launch an attack it has to be in range of where the relic once was and when you're chasing down relics in the ocean it's not possible -_-

So now I have to launch an attack on a colony (which is only just in range, if I had delayed my squads a few ticks later I would have been screwed) and then next tick turn them around again just to get them back on the relic :evil:

Please fix this :/

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And now another 2 ticks to fix it -_- Poor riddick :(

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 Post subject: Re: Effects of delay on relic
PostPosted: Fri Mar 08, 2013 11:03 am 
Sergeant
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Joined: Fri Jan 18, 2013 2:32 pm
Posts: 141
fail

xD

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RFW, AIDS, HINI, TLA, SOW, DMA, M, GOO, ROFl, BOLD, SoLD
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 Post subject: Re: Effects of delay on relic
PostPosted: Sun May 26, 2013 12:45 pm 
Second Lieutenant
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Joined: Sat Sep 03, 2011 11:45 am
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Location: Stalker!!!!!!
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It happens to me too.


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