Raserith wrote:
rederoin wrote:
no self-respecting player uses dmg units.
that's *CENSORED*. did you ever notice that damage units do the most damager PER unit?
if F is one armored and one ranged, and f is one damage and one ranged
f>F
try it.
and i've started to vary my forces now because i noticed the 25% bonus some chassis have against others...
but yeah, i still say that if that wasn't there, mech would be better.
Damage is a lot more expensive then Armour. Your not getting the point, I fear.
Range is least casualties, thus best for conquering AND the best when your a kick-butt player (as youll have more units
). Armour is just incase your unlucky enough to get hit, it absorbs the damage
Damage is fine, if your a mediocre to decent players who depends on fair battles. Players like me, Red and Kane (righty'o Kane?) are used to win a battle before it's even fought, in which case Range is better
Dukey also uses Range, but he is a n00b and fails.