Angelwings1279 wrote:
I recently took a troll team to f3, and our team fought from tick 100 til tick 3000 when the era finally ended at maximum ticks(my team had a relic we wouldn't "hand" over)....knocking down two top 3 alliances in the process....we ended rank 5, due to the fact we were there to war and not to win, and we didn't boost very much.....if you want great wars....then rewarding the #1 team isn't the answer....as you can win an era with diplomacy and never fight a war....rewarding the team with the most kills or the team that knocks out the most top 10 alliances single handed would bring a more exciting era than just saying you get tokens if you win without a sub.....anyways it's a neat idea and I like your thinking....just needs a bit more tweaking in my opinion....I personally am a 3 tick player and if it was after the first of the year, and with enough notice....I'd do my best to get a team to play.
Now if we move into the "most kills" aspect, then this will turn out just like my competition. The problem is validating the kills here. You could send 1 spam into a battle and on the "units killed" you get just as much credit as your teammate that launched 800 units for the fight.
Yellow, if you'd like to try improving on my contest, you can use it as a basis.
http://www.battledawn.com/forum/viewtopic.php?f=75&t=26556