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aister
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Post subject: Re: Are spies even useful? Posted: Sat Sep 08, 2012 2:09 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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just want to have some opinions though
first agents can't be seen by anyone outside of the alliance, so u don't have to worry about ur agents being seen by the rank 1 alliance, unless u decided to spy attack them.
second, unless that guy is not careful enough, or that guy is a noob, u won't be able to land a spy attack on their colony (Unless, ofc, u tell lots of friends and do spy attacks at once, maybe some of urs will get through). Since colonies usually have lots of spy protection on it. But if u're going to spy attack a colony, use burn oil or destroy their energy would be the best thing to do.
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Americanman1995
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Post subject: Re: Are spies even useful? Posted: Sat Sep 08, 2012 2:21 am |
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Joined: Sat Oct 24, 2009 2:09 pm Posts: 15 Location: Des Moines, Iowa Gender: male
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True, however depending on the situation sometimes a virus would be best. But on some occasions.
And also, doing the burn oil or EMP overload helps out a lot too. It's sort of a "Time and place" sort of thing.. Just be prepared for it to fail, but also hope that it works.
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aister
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Post subject: Re: Are spies even useful? Posted: Sat Sep 08, 2012 8:21 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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u know, if I can bring my army close to the colony, I'll use some nuke, then 1 tick before it hits, lock the colony down (let's say the spy attacks work) so that they can't escape or relocate away, if u can still use some agents, burn their fuel or energy so that they will have hard time recovering.
Spy attack on colonies rarely work, tbh it's just a waste of energy and worker upkeep to have an agent on their colony, unless as I said, u have lots of ppl to help u.
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Americanman1995
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Post subject: Re: Are spies even useful? Posted: Sat Sep 08, 2012 10:23 am |
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Joined: Sat Oct 24, 2009 2:09 pm Posts: 15 Location: Des Moines, Iowa Gender: male
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My alliance has taken out plenty of colonies and alliances rank 3 and up in the past using spies, and missile attacks. Not many people that we fight use spy protection. So, maybe we're just somehow getting really lucky then?
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aister
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Post subject: Re: Are spies even useful? Posted: Sat Sep 08, 2012 7:33 pm |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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or that or they are careless, or they think no one is going to spy attack ur colony...
I myself sometimes forgot to put some spy protection on my colony, but most of the time I see my friends having tons of spy pro there.
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Americanman1995
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Post subject: Re: Are spies even useful? Posted: Sat Sep 08, 2012 8:42 pm |
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Joined: Sat Oct 24, 2009 2:09 pm Posts: 15 Location: Des Moines, Iowa Gender: male
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lol, Either way, the spy is nonetheless effective as can be. ![Smile :)](./images/smilies/icon_e_smile.gif)
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klutzy
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Post subject: Re: Are spies even useful? Posted: Sun Sep 09, 2012 1:59 am |
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First Lieutenant |
![First Lieutenant First Lieutenant](./images/ranks/rank7.png) |
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Joined: Sat Sep 24, 2011 5:55 am Posts: 454 Location: Right, go to your nearest beach and look down, u see that small group of crabs? yea, 1 of them is me Gender: male
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wellldone you explained the spy well but you do know almost every alliance has atleast 1000 ticks of spy protection, so its a bad idea when your eta 1 away with squads and your spy gets captured. But welldone, sometimes you have to take that risk...
by the way low alliances dont have spy protection, they ussually have 0 or 50 lol
--klutzy
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Americanman1995
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Post subject: Re: Are spies even useful? Posted: Sun Sep 09, 2012 2:15 am |
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Joined: Sat Oct 24, 2009 2:09 pm Posts: 15 Location: Des Moines, Iowa Gender: male
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Thanks, I appreciate that! Took me 2 hours to think of everything haha.. Glad you approve ![Smile :)](./images/smilies/icon_e_smile.gif)
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