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NaveedNiazi
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Post subject: KD , I need u xD (unit killing) Posted: Mon Oct 21, 2013 8:20 am |
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Joined: Mon Feb 18, 2013 8:42 am Posts: 740
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Im sending some units, to kill Armour of Newbie now tell me, how much armour these can kill in 1 round? **(armour is Inf Beam) also If I nuke him? I dont want to give xp divided in too many units
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Skype: ^^^ naveedakbarkhan ^^^
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Slinkybd
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Post subject: Re: KD , I need u xD (unit killing) Posted: Mon Oct 21, 2013 8:52 am |
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Joined: Fri Jan 25, 2013 5:20 pm Posts: 1183
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NaveedNiazi wrote: Im sending some units, to kill Armour of Newbie now tell me, how much armour these can kill in 1 round? **(armour is Inf Beam) also If I nuke him? I dont want to give xp divided in too many units If you nuke him I would just use 1 squad of range since thats the way you're approaching it. Hope it doesnt get ioned. You can honestly probably get away with less than 30 range units if hes nuked and under 120 beam inf
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NaveedNiazi
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Post subject: Re: KD , I need u xD (unit killing) Posted: Mon Oct 21, 2013 9:02 am |
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Joined: Mon Feb 18, 2013 8:42 am Posts: 740
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bfr Nuke it was 150 Inf beam, after nuke is 1 squad Ok?
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Skype: ^^^ naveedakbarkhan ^^^
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Slinkybd
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Post subject: Re: KD , I need u xD (unit killing) Posted: Mon Oct 21, 2013 10:39 am |
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Joined: Fri Jan 25, 2013 5:20 pm Posts: 1183
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NaveedNiazi wrote: bfr Nuke it was 150 Inf beam, after nuke is 1 squad Ok? Use a battle sim to see how many beam inf you can kill in 2 rounds at 1 hp
_________________ BoS (E4) NUKE (Fantasy)
Retired NEWS Reporter.
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Mike
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Post subject: Re: KD , I need u xD (unit killing) Posted: Mon Oct 21, 2013 3:04 pm |
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Joined: Sun Oct 30, 2011 5:09 am Posts: 3395 Gender: male
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66 armored beam inf with a nuke to lose 0 range units but that is not counting any exp. A different squad would be better for this, you are only doing 25% damage to his units.
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Ferr3t
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Post subject: Re: KD , I need u xD (unit killing) Posted: Mon Oct 21, 2013 8:42 pm |
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Joined: Wed Jul 28, 2010 5:38 am Posts: 2968 Location: Broome, Western Australia Gender: male
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Battle simulator mate
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Mike
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Post subject: Re: KD , I need u xD (unit killing) Posted: Tue Oct 22, 2013 12:39 am |
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Joined: Sun Oct 30, 2011 5:09 am Posts: 3395 Gender: male
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Ferr3t wrote: Battle simulator mate ^ Your units had no extra damage, you really should work on being able to do this yourself.
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NaveedNiazi
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Post subject: Re: KD , I need u xD (unit killing) Posted: Tue Oct 22, 2013 1:44 am |
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Joined: Mon Feb 18, 2013 8:42 am Posts: 740
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Korupt wrote: Ferr3t wrote: Battle simulator mate ^ Your units had no extra damage, you really should work on being able to do this yourself. ohh I used 111 Range units like these
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Mike
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Post subject: Re: KD , I need u xD (unit killing) Posted: Tue Oct 22, 2013 2:13 am |
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Joined: Sun Oct 30, 2011 5:09 am Posts: 3395 Gender: male
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Concussive would have been better.
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NaveedNiazi
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Post subject: Re: KD , I need u xD (unit killing) Posted: Tue Oct 22, 2013 2:15 am |
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Joined: Mon Feb 18, 2013 8:42 am Posts: 740
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Korupt wrote: Concussive would have been better. all were Concusive , like shown in Pic
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