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 Post subject: Loading mini-game.
PostPosted: Fri Dec 06, 2013 11:12 am 
Corporal
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For those who have slow internet connections, it can be frustrating having to wait for a long time during tick refreshes and when the world opens up. So we could have pseudo-UFOs popping up here and there during loading for less than a second where we have to click, not just scroll-over, and we get a small-less than normal UFOs- amount of resources. This would be fun and give us something to do while loading.

For the page loading the world, only once in a day we can get resources from clicking on the loading UFOs. The rest of the time, the UFOs still pop up, but don't give any resources. During tick refreshes, the UFO can give less and less each time a day until it's zero.

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 Post subject: Re: Loading mini-game.
PostPosted: Fri Dec 06, 2013 11:14 am 
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already answered this

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 Post subject: Re: Loading mini-game.
PostPosted: Fri Dec 06, 2013 12:53 pm 
Corporal
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No, but during loading.

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 Post subject: Re: Loading mini-game.
PostPosted: Fri Dec 06, 2013 2:09 pm 
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considering loading only takes a few seconds, it'd just be a waste of dev time.

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 Post subject: Re: Loading mini-game.
PostPosted: Fri Dec 06, 2013 6:33 pm 
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I see no need for this.

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 Post subject: Re: Loading mini-game.
PostPosted: Sat Dec 07, 2013 5:12 am 
Corporal
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It takes like 15 seconds for me. Forget the resources part but at least some targets to hit during that time.

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 Post subject: Re: Loading mini-game.
PostPosted: Sat Dec 07, 2013 5:20 am 
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I just cannot see time and effort being used on something such as this when we have many suggestions we would much rather see implemented. Also I think something like this could potentially slow your loading times even more. :lol:

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