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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 119 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12

Should we tweak or remove resistance kits?
Yes, remove resistance kits 41%  41%  [ 2344 ]
Keep the resistance kits, but make them weaker 16%  16%  [ 944 ]
No, keep the resistance kits 43%  43%  [ 2489 ]
Total votes : 5777
Author Message
 Post subject: Re: Resistance Kits
PostPosted: Tue Nov 01, 2016 9:24 pm 
Corporal
Corporal
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Joined: Fri Dec 18, 2015 9:20 am
Posts: 46
castlemanc21 wrote:
We should keep the resistance kits because we need them to survive against really strong weapons and attacks and if e don't have them then the lower level players won't have fun.

Good luck in the arena!! You will find that statement to be totally INCORRECT!!!!

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 Post subject: Re: Resistance Kits
PostPosted: Fri Nov 18, 2016 7:47 am 
Private
Private
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Joined: Sun Feb 01, 2015 10:59 pm
Posts: 5
I think resistance kits should be removed mainly because if your using diamond shell and your apponent us using a yoshimo torso and uses a +12 resistance kit that puts he's resistance just shy of a diamond shells max resistance of 30 making the diamond shells resistance pointless the yoshimo torso user automatically wins cause he has more hp. All in all remove resistance kits


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 Post subject: Re: Resistance Kits
PostPosted: Tue Jan 10, 2017 8:46 pm 
First Lieutenant
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Joined: Sat Dec 17, 2016 12:52 pm
Posts: 485
Location: In my closet, bleeding to death
Mythical911 wrote:
I like the resistance kits since they let the non p2w players/non top players have a chance of beating a top player. You never know which mech type you're going to play so sometimes you'll bring the wrong res kit but the resistance kits are a way to have a better chance against the mech type your mech is weaker to.
This gives you the ability to beat mechs your mech suffers the most against.


What needs to be changed aren't the resistance kits, you should focus on balancing the op mythicals.

I kinda disagree with this.. completely... It is the serious players (usually p2w) who use kits the most. If anything it helps them the most, and lets them beat casual players. If a casual player pops up a kit so will they... so I don't see it helping the casuals much.

I honestly can't say if they should be removed or not, I'm still a noob so yeh. Idk.
Also the boost pads but that's different ig.

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Hello incompetent admins/devs
Add back color kits
Add access to low level items
Remove pads
Balance mythicals
Etc


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 Post subject: Re: Resistance Kits
PostPosted: Thu Feb 02, 2017 11:37 pm 
Specialist
Specialist
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Joined: Mon May 18, 2015 4:16 pm
Posts: 38
We should keep them in order to use them for fusing power (which 1/2 of my power comes from kits) Why do people vote to remove their only supply of fusing power?


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