It is currently Thu Nov 28, 2024 9:35 am

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Respect other community members and moderators/administrators.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 5 posts ] 
Author Message
 Post subject: EXTREMELY UNDERPOWERED ENERGY MECHs levels 20-22.
PostPosted: Wed Feb 05, 2014 6:26 pm 
Specialist
Specialist
User avatar
 Profile

Joined: Wed Jan 29, 2014 7:02 pm
Posts: 32
After 70 games, give or take 5-10, I noticed how under powered energy mechs are. With at least 80% of my games being losses and my rating dropped from 1200 average to 650 like a piece of (Want to be allies? Sometimes I like to pretend I am a princess riding a pony..). I don't understand why the developers aren't making energy mechs stronger in my matchmaking range? All I see is massive damage dealing physical mechs that destroy both rocket/heat mechs and always beat energy mechs by a landslide. I used over 10 different variations of my energy mech. To summarize, make energy mechs better.

This leads me to another question. Isn't physical damaging tanks too powerful? You don't use a lot of heat with bullets and they don't run out fast. This makes heat blasters lose a majority of its efficiency. In addition, this can save a ballistic mech 1-2 modules for resistance modules or armor modules. This makes energy weapons HORRIBLE. Most people agree that energy mechs deal the least amount of damage, but with the defense bonus, it makes them useless.

Rockets/Heat mechs have like 30-45% win chance against physical mechs, so they suck as well against them. Rocket/Heat mechs also win heavily against energy mechs, though not as much as physical mechs.

P.S. You can check my replays for the truth(same username). My replays aren't that professional, but you know what I am saying when you see me get completely demolished in 90% of my strategies(i fool around with lower levels, don't watch those). Personally I think I was a amateur until I made the mistake of using energy mech when I THOUGHT I got lucky with a 1 legendary and 1 epic energy cannons with 1 rare energy torso.


Top
 

 Post subject: Re: EXTREMELY UNDERPOWERED ENERGY MECHs levels 20-22.
PostPosted: Wed Feb 05, 2014 9:07 pm 
Sergeant
Sergeant
User avatar
 Profile

Joined: Fri Aug 06, 2010 11:19 am
Posts: 82
Trensicourt wrote:
After 70 games, give or take 5-10, I noticed how under powered energy mechs are. With at least 80% of my games being losses and my rating dropped from 1200 average to 650 like a piece of *CENSORED*. I don't understand why the developers aren't making energy mechs stronger in my matchmaking range? All I see is massive damage dealing physical mechs that destroy both rocket/heat mechs and always beat energy mechs by a landslide. I used over 10 different variations of my energy mech. To summarize, make energy mechs better.

This leads me to another question. Isn't physical damaging tanks too powerful? You don't use a lot of heat with bullets and they don't run out fast. This makes heat blasters lose a majority of its efficiency. In addition, this can save a ballistic mech 1-2 modules for resistance modules or armor modules. This makes energy weapons HORRIBLE. Most people agree that energy mechs deal the least amount of damage, but with the defense bonus, it makes them useless.

Rockets/Heat mechs have like 30-45% win chance against physical mechs, so they suck as well against them. Rocket/Heat mechs also win heavily against energy mechs, though not as much as physical mechs.

P.S. You can check my replays for the truth(same username). My replays aren't that professional, but you know what I am saying when you see me get completely demolished in 90% of my strategies(i fool around with lower levels, don't watch those). Personally I think I was a amateur until I made the mistake of using energy mech when I THOUGHT I got lucky with a 1 legendary and 1 epic energy cannons with 1 rare energy torso.


Physical weapons are good, but they are mostly legendary, so it makes sense that they are the most powerful. IE the Safe Shot(lvl 21 legendary) and the GAU(Lvl 22 Legendary). These are the strongest weapons at that bracket, but they are SUPER RARE to get. That is why those are the strongest.

Aside from that point, there are very versatile energy weapons at that bracket if you know where to look. IE, the pitchfork series(22-24 common), are very powerful and deal a great amount of damage. The Big Blue Blast(lvl 20) is incredibly strategical, as you can use it to force your opponent out of the 2-4 range if you simply equip 2 of them.

The game is much more than damage, electric build are "weak" because they have no damage. But, they have the ability to devastate the opponent's energy supply, dropping their drone damage and tactical devices(harpoons, charge, and teleport). Think more "outside the box" and you will probably realize that

Also, for the record, your user name doesn't give us any clues as we probs can't find you online at the same time.

_________________
My double legendary drops:

http://i62.tinypic.com/2mwv1jq.png
http://i58.tinypic.com/10mpgdt.png
http://i58.tinypic.com/2cehuo5.jpg
http://i60.tinypic.com/2lllidv.png


Top
 

 Post subject: Re: EXTREMELY UNDERPOWERED ENERGY MECHs levels 20-22.
PostPosted: Wed Feb 05, 2014 10:20 pm 
Specialist
Specialist
User avatar
 Profile

Joined: Wed Jan 29, 2014 7:02 pm
Posts: 32
The problem is that draining energy doesn't DO much, since the damage on energy weapons are so weak. Furthermore, almost all energy draining weapons have a # of uses. At matchmaking level 22 give or take a few levels, I often see rocket/heat/ballistic mech that uses heat 90% of the time. In 70% of the match ups I have seen, most people won't even bother to use drones against an energy mech. Furthermore, those mechs often equip themselves with high damage dealing weapons at long range, so pushing enemies away actually hurt you more than it help. So even if you have a legendary energy top weapon, it won't deal as much damage as a rare or common ballistic/rocket 5-6 weapon.

Also the pitchfork series sucks(with limited uses and average damage), because there are much higher damaging non-energy weapons at that level.


Top
 

 Post subject: Re: EXTREMELY UNDERPOWERED ENERGY MECHs levels 20-22.
PostPosted: Wed Feb 05, 2014 11:51 pm 
Corporal
Corporal
User avatar
 Profile

Joined: Wed Jan 15, 2014 2:36 pm
Posts: 40
energy builds are not weak by a long shot... and at level 30 they are probably the best competition. the stratagy behind using energy mechs is technique and skill. when it comes to energy, its not the damage that counts... its similar to heat. a heats job is to "stop" the mech in its tracks... literally. energy mechs job is to limit to a bare minimum what your opponent is capable of... drones, swords, and all specials can be eliminated by a pro energy user well before you ever know what hit you. the difference is both heat and energy builds require thought and finesse, whereas physical builds rely on speed and brute force.

i am myself a TruBlu Player... meaning i only play energy builds.

_________________
"THERE ARE NO RULES IN WAR... MAN IS ONLY LIMITED TO WHAT HE CAN & CANNOT DO"

also owner of M-1 Zeus


Top
 

 Post subject: Re: EXTREMELY UNDERPOWERED ENERGY MECHs levels 20-22.
PostPosted: Thu Feb 06, 2014 12:28 pm 
Specialist
Specialist
User avatar
 Profile

Joined: Wed Jan 29, 2014 7:02 pm
Posts: 32
ELE7VEN wrote:
energy builds are not weak by a long shot... and at level 30 they are probably the best competition. the stratagy behind using energy mechs is technique and skill. when it comes to energy, its not the damage that counts... its similar to heat. a heats job is to "stop" the mech in its tracks... literally. energy mechs job is to limit to a bare minimum what your opponent is capable of... drones, swords, and all specials can be eliminated by a pro energy user well before you ever know what hit you. the difference is both heat and energy builds require thought and finesse, whereas physical builds rely on speed and brute force.

i am myself a TruBlu Player... meaning i only play energy builds.


Matchmaking levels 22 give or take 1 or 2. I know how to play energy mech, they just suddenly become so fragile at my matchmaking level.


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 5 posts ] 

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl