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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6 posts ] 
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 Post subject: Increase Energy Damage Or Drain
PostPosted: Wed Apr 20, 2016 7:26 pm 
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I say this because the only thing i see in online matches are heat mechs with +800HP(896 specially)and double novas like me are underpowered now,because a lot of heat weapons only generate heat and don't waste bullets or rockets.So i think to make this more fair is increasing the sword's energy damage or decrease the damage(or add energy usage)to a lot of heat weapons,like:Evil Flame 2 energy usage
Firewatch 5 energy usage
etc etc


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 Post subject: Re: Increase Energy Damage Or Drain
PostPosted: Wed Apr 20, 2016 7:50 pm 
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NCPC wrote:
I say this because the only thing i see in online matches are heat mechs with +800HP(896 specially)and double novas like me are underpowered now,because a lot of heat weapons only generate heat and don't waste bullets or rockets.So i think to make this more fair is increasing the sword's energy damage or decrease the damage(or add energy usage)to a lot of heat weapons,like:Evil Flame 2 energy usage
Firewatch 5 energy usage
etc etc

I foresaw all this already.
viewtopic.php?f=409&t=37604
^^^

I'd like bonus damage per turn when enemy's regeneration drops below positive integers.

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 Post subject: Re: Increase Energy Damage Or Drain
PostPosted: Wed Apr 20, 2016 10:26 pm 
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Totally agree tickle


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 Post subject: Re: Increase Energy Damage Or Drain
PostPosted: Thu Apr 21, 2016 4:17 pm 
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we created a monster when we asked for rocket mechs back with the sector eye thread.

I dont know if buffing energy would be as useful as nerfing the hellfire armour though.

and let's face it, the double nova build has had its time in the sun but it hasn't been the most dominant build for a while now.

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 Post subject: Re: Increase Energy Damage Or Drain
PostPosted: Thu Apr 21, 2016 6:00 pm 
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Overall, playing an energy mech is less common. It either revolves around draining them instantly or camping a corner. I've used up 2x teleports and 2x hook sword combos on heat mechs with 800+ hp and it's absolutely difficult to win unless you use supernovas x2. That itself is the problem only one energy mech strategy is valid/viable.

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