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raiens80
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Post subject: Two questions Posted: Wed Jun 03, 2009 10:48 am |
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Joined: Tue Jun 02, 2009 8:20 am Posts: 332 Location: Estes Park, CO Gender: male
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1. How can somenone be under protection and ranked number 1? These new power points are confusing.
2. Why is the oil-metal converter 2000 metal to build??!!! I thought the whole point of that structure was to be able to utilize the excess oil when you are STARTING out.
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Alexander
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Post subject: Re: Two questions Posted: Wed Jun 03, 2009 11:07 am |
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Joined: Wed Jun 03, 2009 6:41 am Posts: 4629 Location: The Netherlands Gender: male
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1:. Simply by making units
2:. I have got no clue, this is new to me :S
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Kedd
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Post subject: Re: Two questions Posted: Fri Jun 05, 2009 7:55 am |
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Joined: Mon Jun 01, 2009 7:00 am Posts: 39 Location: USA Gender: male
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it kinda confused me too why its so much but try making troops and building up ur structures and that should get u up there ^^
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FoRResT
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Post subject: Re: Two questions Posted: Fri Jun 05, 2009 11:56 am |
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Joined: Thu Jun 04, 2009 8:20 pm Posts: 31 Gender: male
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It seems that each structure depending on what it does cost more of that stuff. Like oil structures cost more oil.
_________________ AkA-FoRResT of the FoResT/Sasquatch of Unexistant Army Current worlds E2-SoLs (ranked 5th, best w/out a relic) E4-XrG (Ranked 2nd, 3 relics) M2-R (Ranked 4th best w/out a relic) MSN:[email protected] Yahoo: [email protected]
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eriksn
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Post subject: Re: Two questions Posted: Fri Jun 05, 2009 12:33 pm |
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Joined: Sun May 31, 2009 7:29 pm Posts: 481 Location: somewhere in Ohio Gender: male
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TMC
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Post subject: Re: Two questions Posted: Fri Jun 05, 2009 1:32 pm |
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Joined: Sun May 31, 2009 9:30 pm Posts: 3
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The structures are just too expensive, it's nonsensical.
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gonaownyou
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Post subject: Re: Two questions Posted: Sat Jun 06, 2009 5:59 am |
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Joined: Sun May 31, 2009 10:49 pm Posts: 61
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I think it maybe a balance between supporters and non-supporters, and it might make the game harder to start off on so the players with the most conquers really benefit, but they have also made it slightly harder to get conquers, overall I feel its prolonging the game slightly. This is just my opinion I might be wrong.
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Attom
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Post subject: Re: Two questions Posted: Sat Jun 06, 2009 1:24 pm |
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Joined: Mon Jun 01, 2009 8:19 am Posts: 85 Gender: male
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Like always, supporting will give a big edge... It's not very hard to get conquers at this point. I've gotten 6, and 3 more are coming in 23 ticks. The only difficult part is keeping them from quitting .
_________________ 90% of the time I start off weak and end strong. If the alias That one guy or Attom is near you, your best bet is to recruit me .
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superina
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Post subject: Re: Two questions Posted: Sat Jun 06, 2009 2:48 pm |
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Joined: Wed Jun 03, 2009 11:56 am Posts: 11 Gender: male
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each colony have a score and power when you are under protection your rank will be more good while you build units or you build more constructions than others as i see but the score and power give them the rank about metal-oil convert this is a rule
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Speedanimal
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Post subject: Re: Two questions Posted: Sat Jun 06, 2009 4:53 pm |
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Joined: Mon Jun 01, 2009 6:43 am Posts: 53 Location: United States Gender: male
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Ya it really isn't excessively hard it seems to rank up just with infantry. However why would you want to build an conversion structures, imo I always found them a waste of resources
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