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 Post subject: Alliance Minister Question
PostPosted: Sun Jul 12, 2009 12:32 am 
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Joined: Wed Jul 08, 2009 10:30 pm
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I've been playing for a couple of days and I'm in an Alliance. I need to know what powers the Minister of Intelligence/Minister of Foreign Affairs. and the Minister of War are. Can anyone help me?


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 Post subject: Re: Alliance Minister Question
PostPosted: Sun Jul 12, 2009 12:47 am 
Major
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Location: In your closet , the netherlands
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MoFA = diplomat
MoW = leads the allaince into wars

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 Post subject: Re: Alliance Minister Question
PostPosted: Sun Jul 12, 2009 12:49 am 
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Does the Minister of FA have power to invite ppl into the Alliance or is that power reserved for the leader only?


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 Post subject: Re: Alliance Minister Question
PostPosted: Sun Jul 12, 2009 12:58 am 
First Lieutenant
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Joined: Sun May 31, 2009 9:04 pm
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The Ministers have no actual powers as of yet, they are just titles for delegation for now.

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 Post subject: Re: Alliance Minister Question
PostPosted: Sun Jul 12, 2009 1:12 am 
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Will they have powers soon or will that be in the next Era?


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 Post subject: Re: Alliance Minister Question
PostPosted: Sun Jul 12, 2009 11:58 am 
First Lieutenant
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I believe that the programmers are currently coding it so that the ministers will have some powers.

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 Post subject: Re: Alliance Minister Question
PostPosted: Sun Jul 12, 2009 4:12 pm 
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Cool thanks.


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 Post subject: Re: Alliance Minister Question
PostPosted: Wed Jul 15, 2009 10:13 am 
First Lieutenant
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Joined: Wed Jun 03, 2009 11:27 am
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Location: MA, US
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interesting... I wondering what kind of powers they'll have.... hmmm..


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 Post subject: Re: Alliance Minister Question
PostPosted: Wed Jul 15, 2009 1:29 pm 
Corporal
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Joined: Mon Jun 01, 2009 8:53 am
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As a leader I would like new powers too.

I was thinking that the power of flight would be good or even x-ray vision !

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 Post subject: Re: Alliance Minister Question
PostPosted: Wed Jul 15, 2009 3:25 pm 
Captain
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It's not been fully decided as this update probably won't be put in for another week or two at least but this is the gist of it:

Minister of Foreign Affairs:
-Ability to mark alliances as at war/peace

Minister of War:
-Ability to place orders icons on the map with instructions, also listed in the orders page.

Minister of Intelligence:
-Most likely will be renamed to "Co-Leader" or "Second in Command".
-Invite new players
-Mark alliances at peace/war
-Use the proposed new alliance orders feature.(Same as Minister of War)
-Can kick any member except the leader and ministers
-Cannot change minister roles

Leader:
-All alliance abilities, no limitations.

-Andrew

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