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simmen
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Post subject: I'm making a text based version of Supermechs Posted: Tue May 28, 2013 7:15 am |
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Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
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It will be "a little" simpler that supermechs, no graphics (at least in the start), and no multiplayer (possibly 2 people on the same computer, but at the most, a lan feature) just planned play vs computer. Anyon know some java that want to help me? ![Smile :)](./images/smilies/icon_e_smile.gif)
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Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
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Ferr3t
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Post subject: Re: I'm making a text based version of Supermechs Posted: Tue May 28, 2013 7:19 am |
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Joined: Wed Jul 28, 2010 5:38 am Posts: 2968 Location: Broome, Western Australia Gender: male
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We could just RP it here? Code: Hits OVER9000 damage /win
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simmen
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Post subject: Re: I'm making a text based version of Supermechs Posted: Tue May 28, 2013 7:40 am |
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Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
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No, I'm really working on one Work a little each day on it, gonan make a playable game by the end of the summer hopefully ![Smile :)](./images/smilies/icon_e_smile.gif)
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Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
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Ferr3t
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Post subject: Re: I'm making a text based version of Supermechs Posted: Tue May 28, 2013 8:01 am |
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Joined: Wed Jul 28, 2010 5:38 am Posts: 2968 Location: Broome, Western Australia Gender: male
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Well my expertise doesn't exactly fill your requirements Best of luck though ![Wink ;)](./images/smilies/icon_e_wink.gif)
_________________ Retired Head Mod
![Image](http://i1238.photobucket.com/albums/ff498/thehal9k/ferret3copy.jpg)
Most Crystals: 121 Highest Power: 212
Sensual bath time feat. Ferr3t
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generated-yHlItFMurOF1-1488397282
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Post subject: Re: I'm making a text based version of Supermechs Posted: Tue May 28, 2013 9:21 am |
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Private |
![Private Private](./images/ranks/rank1.png) |
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Joined: Wed Mar 01, 2017 2:41 pm Posts: 0 Gender: male
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Sound's like a great idea. Pity it's in the spam section, and therefore loses all credibility. ![Sad :(](./images/smilies/icon_e_sad.gif)
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simmen
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Post subject: Re: I'm making a text based version of Supermechs Posted: Tue May 28, 2013 10:36 am |
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Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
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There is nothing in this forum with more credibility than spam, you should know that. Most other things are politics, and politics can NOT be trusted ![Wink ;)](./images/smilies/icon_e_wink.gif)
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Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
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generated-yHlItFMurOF1-1488397282
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Post subject: Re: I'm making a text based version of Supermechs Posted: Tue May 28, 2013 10:46 am |
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Private |
![Private Private](./images/ranks/rank1.png) |
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Joined: Wed Mar 01, 2017 2:41 pm Posts: 0 Gender: male
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But you're in the spam section saying spam is credible, but because you in the spam section, that makes everything you say unreliable, so therefore spam is not credible, is non-credible, is uncredible, and is incredible.
And the only java I know is the scrip variety, so I don't even know if I could help if you posted this in a reliable section of the forum.
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simmen
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Post subject: Re: I'm making a text based version of Supermechs Posted: Tue May 28, 2013 11:59 am |
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Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
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Well, javascript and java is mostly the same if I'm not wrong, I'm guessing javascript also uses the java library?
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![Image](http://i249.photobucket.com/albums/gg226/gunfire72/mentorsig.png)
Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
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generated-yHlItFMurOF1-1488397282
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Post subject: Re: I'm making a text based version of Supermechs Posted: Tue May 28, 2013 12:07 pm |
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Private |
![Private Private](./images/ranks/rank1.png) |
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Joined: Wed Mar 01, 2017 2:41 pm Posts: 0 Gender: male
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Don't know, probably not...
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HFairytail
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Post subject: Re: I'm making a text based version of Supermechs Posted: Tue May 28, 2013 5:36 pm |
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Joined: Wed Feb 20, 2013 9:00 pm Posts: 24 Location: USA
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simmen wrote: Well, javascript and java is mostly the same if I'm not wrong, I'm guessing javascript also uses the java library? Maybe you should get some help from some people from deviantart? there are plenty of animators / editors who do these things for free. Javascript is updated more. They are basically the same thing. Javascript has more tools to it. http://www.java.com/en/download/faq/java_javascript.xml
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