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 Post subject: Admin Simmen helping alliance
PostPosted: Tue Apr 02, 2013 3:17 pm 
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Can you believe it when the admin whose role is administrate the game and find the cheaters is the one who change the rules and cheat himself to help his friends playing in the same world he is suppose to check and be neutral.....

Have you ever seen how 117 win against 170 fleets with superior HP ?

It seems impossible ?

Check this http://prntscr.com/ywy5u

Make your own simulation and you will see how the game is manage in G3


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 Post subject: Re: Admin Simmen helping alliance
PostPosted: Tue Apr 02, 2013 4:06 pm 
Lieutenant Major
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( facepalm so epic a picture cant even describe it. )

and in what way did the admin "help" them win?

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 Post subject: Re: Admin Simmen helping alliance
PostPosted: Tue Apr 02, 2013 4:38 pm 
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And that's where the benefit of tank's gathering experience comes in

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 Post subject: Re: Admin Simmen helping alliance
PostPosted: Tue Apr 02, 2013 4:58 pm 
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misakashotgun wrote:
And that's where the benefit of tank's gathering experience comes in


As you can see defenders had 3 times more XP than attackers

http://gyazo.com/189d94315d268606371c0a4e8c622df5


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 Post subject: Re: Admin Simmen helping alliance
PostPosted: Tue Apr 02, 2013 5:12 pm 
Lieutenant Major
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the admins don't have the time and power to make someone win a battle.

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 Post subject: Re: Admin Simmen helping alliance
PostPosted: Tue Apr 02, 2013 5:46 pm 
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The admin cannot change the outcome of the battle. All he can do is add experience to units and even that has never been done in the game other than during havoc or for testing purposes.

The insidious act that you are proposing is not only a complete stretch from simmens personality but it is completely impossible to do.

That would require a dev and even at that I'm not sure they could do something like this so fast. The Admin interface does not have a "Help this guy cheat" button.

That is all.

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 Post subject: Re: Admin Simmen helping alliance
PostPosted: Tue Apr 02, 2013 5:49 pm 
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two words, split chassis

splitting chassis will cut ur army power half, so those 170 squads are actually only 85 squads, 100 squads at most...

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 Post subject: Re: Admin Simmen helping alliance
PostPosted: Tue Apr 02, 2013 5:58 pm 
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The op was there for 30 ticks, as TK them selves there was only 1 spy, we moved a colony there with 400 spy, plus our 2 agents,they could only have 30tick spy so how did 30tick spy kill 2 spie sof ours plus 400 SPY protection? we had the double of the army, this is a sure win?!!

Look at this

Image

^Impossible!, SPY,HIT same tick? FISHY!!

This is enough to show that this is cheat, and hack!!

More to show soon!! BD PLAYERS EXPOSED!


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 Post subject: Re: Admin Simmen helping alliance
PostPosted: Tue Apr 02, 2013 5:59 pm 
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madani123 wrote:
The op was there for 30 ticks, as TK them selves there was only 1 spy, we moved a colony there with 400 spy, plus our 2 agents,they could only have 30tick spy so how did 30tick spy kill 2 spie sof ours plus 400 SPY protection? we had the double of the army, this is a sure win?!!

Look at this

Image

^Impossible!, SPY,HIT same tick? FISHY!!

This is enough to show that this is cheat, and hack!!

More to show soon!! BD PLAYERS EXPOSED!


http://prntscr.com/ywiqy (heres the pic)


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 Post subject: Re: Admin Simmen helping alliance
PostPosted: Tue Apr 02, 2013 6:34 pm 
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Look at the BR once again.

- You're mixed inf and veh, the enemy is all heavy.
- You have mainly anti inf which is horrible when going against heavies (which the enemy was).
- It seems they were planning to kill you anyway, they made a lot anti your alliance.

All I see is a team which was prepared and planned to kill you while you wasn't prepared, then in anger blamed the ADMIN.


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