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SwagicalUnicorns
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Post subject: Re: Battle Dawn Mobile Posted: Sun Nov 02, 2014 2:09 pm |
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Joined: Thu Aug 07, 2014 5:03 am Posts: 3
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The main problems I have with playing on mobile, is selecting either multiple units to place in squads, or trying to move multiple squads, due to the lack of ctrl + shift. Also, some of the buttons are too small when playing on phones rather than tablets, like the choice of buttons after clicking on a squad in the orders menu. Also, moving around the map can be tricky, so maybe like Milan said having buttons at the sides of the screen would help.
Generally, I think the UI will need to be changed from the PC version, due to the screen size difference, and the different method of control used (touch, rather than keyboard and mouse). I don't think the game itself needs to be changed, maybe just a few tweaks here and there, like raising the max amounts of agents placed.
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simmen
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Post subject: Re: Battle Dawn Mobile Posted: Sun Nov 02, 2014 2:40 pm |
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Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
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What do peopel think of the idea of queuing system where you can simply set (from your computer) Squad x, y, z will send to a's outpost 5 Then you can activate the order from the cellphone easily.
Thougts?
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Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
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gblim
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Post subject: Re: Battle Dawn Mobile Posted: Sun Nov 02, 2014 2:42 pm |
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Joined: Mon Jun 01, 2009 10:09 am Posts: 4 Gender: male
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simmen wrote: What do peopel think of the idea of queuing system where you can simply set (from your computer) Squad x, y, z will send to a's outpost 5 Then you can activate the order from the cellphone easily.
Thougts? sorry can you explain ![Smile :)](./images/smilies/icon_e_smile.gif)
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Kirath
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Post subject: Re: Battle Dawn Mobile Posted: Sun Nov 02, 2014 2:46 pm |
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Joined: Tue Jul 29, 2014 12:35 am Posts: 35
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simmen wrote: What do peopel think of the idea of queuing system where you can simply set (from your computer) Squad x, y, z will send to a's outpost 5 Then you can activate the order from the cellphone easily.
Thougts? I think it's a good idea, if you only will be gone for 2-3 ticks. If you were in war plans could change very fast and that wouldn't help too much. however, If you can set it on your phone too then maybe when eot comes about you can just activate it and that would take the need to do it on the computer. EDIT: But the ability to select multiple squads would be a better choice I think.
_________________ Member of RBR CE 2014
Where there is no vision, the people perish. Conquered, we conquer.
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gblim
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Post subject: Re: Battle Dawn Mobile Posted: Sun Nov 02, 2014 2:50 pm |
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Joined: Mon Jun 01, 2009 10:09 am Posts: 4 Gender: male
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How will buying tokens work?? i don't know much about mobile games, but from what i saw between people, cheating is something VERY COMMON, i mean if a person can simply "jail break" and buy Red tokens.. the game is ruined!!
i am telling you.. if that happens once, your gonna lose trust by real players, and once you lose that, the game is simply worthless.. i consider cheating with multiple colonies as a challenging foe in this game, but token cheating... naa thats just awful..!!
what i wanted to say, i need to know if the mobile version going to have perfect measures against that!
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Andy
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Post subject: Re: Battle Dawn Mobile Posted: Sun Nov 02, 2014 2:52 pm |
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Joined: Mon Oct 15, 2012 4:08 pm Posts: 1930 Location: England Gender: male
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simmen wrote: What do peopel think of the idea of queuing system where you can simply set (from your computer) Squad x, y, z will send to a's outpost 5 Then you can activate the order from the cellphone easily.
Thougts? Wouldn't really find this helpful. Just like you, enemies constantly move. If you were to move from a cellphone with a preset command, you would be blind as to what the enemy are doing and could very easily fall in to a trap.
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smokec4
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Post subject: Re: Battle Dawn Mobile Posted: Sun Nov 02, 2014 3:03 pm |
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Joined: Fri Aug 16, 2013 8:54 am Posts: 5 Location: Wherever I want Gender: male
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Wow im so pumped up about this. I hope it will be here ASAP!!!
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oriel123
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Post subject: Re: Battle Dawn Mobile Posted: Sun Nov 02, 2014 3:23 pm |
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Joined: Tue Sep 11, 2012 7:45 pm Posts: 80 Gender: male
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Slinkybd Im standing with you. Great Ideas. Id like to add 3 things of my own: FIRST: Many times armies are dieing by multies / cheaters / game freezing or crash and then u cant turn till next tick (which is too late) Should be an option to recover the army. SECOND: look at this... I have used reds and played by the rules yet Era was over few ticks later and all i got was?? any one wanna guess? yep nothing. very unfair I wouldnt waste my money and time if i knew this would happen http://prntscr.com/4sa96mYou should realy set an auto-havoc settings. Im very disappointed of it. so far in my entire gaming ive lost 3 medals/badges cause admins were finishing era too late. THIRD: Agents amount limit should be by the map size. No Way thers 10 agents for mars map and 10 for earth. Earth need WAY MORE agents.
Last edited by oriel123 on Sun Nov 02, 2014 3:52 pm, edited 8 times in total.
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SpiritCrusher
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Post subject: Re: Battle Dawn Mobile Posted: Sun Nov 02, 2014 3:30 pm |
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Joined: Thu Aug 25, 2011 8:27 pm Posts: 12
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well i know it would be pretty hard and expensive to make the mobile version but 1st thing is please try to make it work without flashplayer which is not supported in many countries.. also not much can be said but if you make the display kind of similiar to clash of clans(game for mobile phones/tablets) then it should be pretty awesome and more players and more activity AND more money will be invested in the game by players ![Smile :)](./images/smilies/icon_e_smile.gif) this should bring BD and BG back up in the top game ranks..
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Andy
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Post subject: Re: Battle Dawn Mobile Posted: Sun Nov 02, 2014 3:51 pm |
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Joined: Mon Oct 15, 2012 4:08 pm Posts: 1930 Location: England Gender: male
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