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kevin19207
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Post subject: contruction and everything problem: Posted: Thu Jun 11, 2009 12:33 pm |
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Joined: Sun Jun 07, 2009 12:08 pm Posts: 8 Gender: male
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i wanted to know how come it freezes up the time limit when completed like building troops and outposts, upgrading and rearming nuke, and liberating your colony that the person had conquer your colony.
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Ant59
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Post subject: Re: contruction and everything problem: Posted: Thu Jun 11, 2009 2:32 pm |
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Joined: Tue Jun 02, 2009 6:47 am Posts: 251 Location: Somerset, Great Britain Gender: male
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Can you explain yourself a little more please? I don't quite understand what you mean. Are you talking about the late tick changes?
_________________ Antony Founder of OE
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kevin19207
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Post subject: Re: contruction and everything problem: Posted: Thu Jun 11, 2009 2:51 pm |
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Joined: Sun Jun 07, 2009 12:08 pm Posts: 8 Gender: male
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yes, the ticks to complete the assignments on upgrading outpost,building troops, and liberation of my colony so that my colony will no longer be conquer by anyone.
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Ant59
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Post subject: Re: contruction and everything problem: Posted: Thu Jun 11, 2009 3:32 pm |
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Joined: Tue Jun 02, 2009 6:47 am Posts: 251 Location: Somerset, Great Britain Gender: male
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The tick system still has some bugs. The ticks are currently passing late, a while after the counter hits 00:00. Please be patient, and this will be fixed soon. In the meantime, sorry for the problem.
_________________ Antony Founder of OE
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kevin19207
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Post subject: Re: contruction and everything problem: Posted: Thu Jun 11, 2009 4:43 pm |
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Joined: Sun Jun 07, 2009 12:08 pm Posts: 8 Gender: male
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ok, i'll wait for it to fixed.
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