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 Post subject: Re: Kashira Event Part 2 is here on ES MARS SERVER!
PostPosted: Wed Aug 10, 2011 9:14 am 
First Lieutenant
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You can nuke the super units, yeah?

And can the kashirans account sh...er, communicate telepathically?

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 Post subject: Re: Kashira Event Part 2 is here on ES MARS SERVER!
PostPosted: Wed Aug 10, 2011 10:28 am 
Specialist
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KLR wrote:
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This is total bull crap, what are we wasting our time on this server, TKE starts with a full colony all buildings done, and super squads and you call this fair?

You're nothing but cheater's.

What do we need 10000 units to kill 12 units.


Yep. it doesnt compute. When we look at http://www.battledawn.com/forum/viewtop ... 69&t=11123 (where the XP system is explained.)

If only 1 inf unit had that amount of XP (481) it would have had 16 levels (481/30) up and given the max level up a unit can have, that unit would have had only 12 level up. 6 levels on HP and 6 on damage. That would mean that the inf that had all the XP would do only 10 damage and it should have had 10 HP. And 1 other inf would get the remaining levels (4).

If one of the heavy damage units had that amount of XP it would only level up by 6 (481/70) and thus have 18+3 HP and do 18+3 damage.

So please explain why this battle was lost.


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 Post subject: Re: Kashira Event Part 2 is here on ES MARS SERVER!
PostPosted: Wed Aug 10, 2011 11:00 am 
Corporal
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It is called cheating, when not one of TKE units died, cause they cant be killed add that to the fact they started with a full colony and 1000 workers and 30 super units each = 360 super units or even half that amount 180 super units.

Plus they each have about 200 or more units each.

They put one super unit in every squad they send out and it cant be killed and you lose all your units its called cheating plain and simple.

We are all conquered lost all our crystals and see that TKE has not even conquered
one colony of AKAS so the game is fixed too.

The boosts the admin gave out was nothing to use against them so why waste our time here, think of the guys who boost just to lose his units totally unfair, this is a scam so BD can make more money and cheat too.

Make it fair for everyone then the boosts need to be like havoc if they are using super units, by the time we rebuild enough units to fight back the game will be over.

TKE says we got to fight 300 players thats bull crap too, they know not everyone is going to play after getting creamed by these super units. so maybe the top 10 alliances with fight thats only 140 players and they are not going to work together, if everyone is apart.

They should have made it one Alliance were all players have to join to fight TKE with super units, like back when there was the newb alliance, now that would be fair, so we could all be one team against Cheaters.


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 Post subject: Re: Kashira Event Part 2 is here on ES MARS SERVER!
PostPosted: Wed Aug 10, 2011 7:22 pm 
Private 1st class
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That is a good sudjestion. I will take that into acount.
but calling tke cheaters is incorrect This is an event remember? They dont have allies and its 12 versus the entire game population.


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 Post subject: Re: Kashira Event Part 2 is here on ES MARS SERVER!
PostPosted: Wed Aug 10, 2011 7:27 pm 
Corporal
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KLR wrote:
It is called cheating, when not one of TKE units died, cause they cant be killed add that to the fact they started with a full colony and 1000 workers and 30 super units each = 360 super units or even half that amount 180 super units.

Plus they each have about 200 or more units each.

They put one super unit in every squad they send out and it cant be killed and you lose all your units its called cheating plain and simple.

We are all conquered lost all our crystals and see that TKE has not even conquered
one colony of AKAS so the game is fixed too.

The boosts the admin gave out was nothing to use against them so why waste our time here, think of the guys who boost just to lose his units totally unfair, this is a scam so BD can make more money and cheat too.

Make it fair for everyone then the boosts need to be like havoc if they are using super units, by the time we rebuild enough units to fight back the game will be over.

TKE says we got to fight 300 players thats bull crap too, they know not everyone is going to play after getting creamed by these super units. so maybe the top 10 alliances with fight thats only 140 players and they are not going to work together, if everyone is apart.

They should have made it one Alliance were all players have to join to fight TKE with super units, like back when there was the newb alliance, now that would be fair, so we could all be one team against Cheaters.

lol your just being stupid.

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 Post subject: Re: Kashira Event Part 2 is here on ES MARS SERVER!
PostPosted: Wed Aug 10, 2011 7:28 pm 
Corporal
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its 12 of the mods of BD against the entire worlds population. their fighting force is small but they are kashirans an advanced civilization it is supposed to be extremely hard to kill them :roll: thats why were supposed to work together. its not their fault if none of the top alliances want to win

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 Post subject: Re: Kashira Event Part 2 is here on ES MARS SERVER!
PostPosted: Wed Aug 10, 2011 8:21 pm 
Sergeant
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everyone get on here now and say how much u like the event! or else cuz they are cancelling out all the super units for tke :O


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 Post subject: Re: Kashira Event Part 2 is here on ES MARS SERVER!
PostPosted: Wed Aug 10, 2011 8:49 pm 
Specialist
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I can't believe all this whining. This event is a great idea. The admin did the right thing by freezing the ticks for a while to get plenty of colonies built and people time to coordinate. The whole point of this event is for some alliances to band together and outnumber the TKE. If all the alliance continually fight them back, time will level out the resources and they do not get infinite super squads....
So, everyone buck up, and start talking to your neighbors. We need to work together to get rid of the "aliens"
The admin should never need to kill off the super squads just cuz no one can kill them in first 150 ticks.... ridiculous, if TKE fights off all alliances for 1500 ticks.... then there might be some balancing issues.
For those of you dumb enough to make your colonies next to them or try and fight them alone.... you deserve to die....

Instead of making the aliens weak, lets be strong.


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 Post subject: Re: Kashira Event Part 2 is here on ES MARS SERVER!
PostPosted: Thu Aug 11, 2011 2:46 am 
Lieutenant Major
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SirSkipwith wrote:
I can't believe all this whining. This event is a great idea. The admin did the right thing by freezing the ticks for a while to get plenty of colonies built and people time to coordinate. The whole point of this event is for some alliances to band together and outnumber the TKE. If all the alliance continually fight them back, time will level out the resources and they do not get infinite super squads....
So, everyone buck up, and start talking to your neighbors. We need to work together to get rid of the "aliens"
The admin should never need to kill off the super squads just cuz no one can kill them in first 150 ticks.... ridiculous, if TKE fights off all alliances for 1500 ticks.... then there might be some balancing issues.
For those of you dumb enough to make your colonies next to them or try and fight them alone.... you deserve to die....

Instead of making the aliens weak, lets be strong.

lol thats what i think!!!

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 Post subject: Re: Kashira Event Part 2 is here on ES MARS SERVER!
PostPosted: Thu Aug 11, 2011 12:26 pm 
Captain
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Why don't we just make 2 events. One with supers, and one without.......

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