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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 8 posts ] 

Good Idea?
Definitely! 82%  82%  [ 14 ]
No. 18%  18%  [ 3 ]
Total votes : 17
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 Post subject: Re: A new, more interesting way to farm power kits
PostPosted: Thu Jan 12, 2017 10:21 am 
First Lieutenant
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Seems like a good idea, but I feel people will be leveling up their items way too quickly. It might end up being a very broken mechanic. Especially for people who play alot... Maybe just award half of the damage as power? Orrrrr wait till it hits a 1000 points of overkill damage and it gives you a lets say 300 - 500 power kit. Something like that?

Or maybe I'm overthinking it? You guys let me know.

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 Post subject: Re: A new, more interesting way to farm power kits
PostPosted: Thu Jan 19, 2017 6:17 am 
First Lieutenant
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Definitely!

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 Post subject: Re: A new, more interesting way to farm power kits
PostPosted: Thu Jan 19, 2017 11:56 am 
First Lieutenant
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I don't mind it being implemented, it will however heavily favor physical mechs ;)

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Add back color kits
Add access to low level items
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 Post subject: Re: A new, more interesting way to farm power kits
PostPosted: Thu Jan 19, 2017 12:58 pm 
First Lieutenant
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Polarz wrote:
LovelyDeath wrote:
I don't mind it being implemented, it will however heavily favor physical mechs ;)


Indeed, it will. Although if you are using a heat or energy mech, there will be a +15% to the overkill damage you've done.

Smart!!!!!
I do -150 damage alot so I thought this would be op lol.

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Hello incompetent admins/devs
Add back color kits
Add access to low level items
Remove pads
Balance mythicals
Etc


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 Post subject: Re: A new, more interesting way to farm power kits
PostPosted: Fri Feb 17, 2017 6:30 pm 
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I don't see why not, but maybe tweak the random damage so that your overkill damage will be minimized.


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