It is currently Mon Nov 25, 2024 6:22 am

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Please respect other community members moderators and administrators.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 7 posts ] 
Author Message
 Post subject: Making specific mythical boxes
PostPosted: Wed Feb 15, 2017 9:17 pm 
First Lieutenant
First Lieutenant
User avatar
 Profile

Joined: Sat Dec 17, 2016 12:52 pm
Posts: 485
Location: In my closet, bleeding to death
The same way normal boxes are divided into specials, top weapons, side weapons, torsos, etc; make mythical boxes like this. It's op? Make the boxes expensive.
It will help players get the mythical items they need rather than spending hundreds of dollars for one item.
This is just insane. I still only have one evil rock. I have pulled 5 god modes, 5 USA Mark 1s, 4 USA transporters, 4 steel barricades, 4 wipe out mk 3, 4 firewatch mk 1, 6 heat orb cannon mk 1, 4 heat orb cannon mk 2, and like 5 - 10+ of 90% of the other items, if you count all versions of it (mk 1, 2 , 3, etc). Yet only one evil rock? Out of a total of about 370 mythical items.
What the idea of adding specific boxes will do is get the items you want much easier and faster. Yes it may sound like "less money for Tactisoft", but like BestOf likes to say: Sometimes less is more and more is less. People are only going to spend so much money to play this game. This will let people be much more happier with the boxes and items they get. No more unneeded torsos and unwanted modules. (I have a good 70 modules that I will never even use).
I hope it is considered.... It would be revolutionary in terms of saving money to the players, and if not boosting the effectiveness of the money that they do spend.
The players that do spend money on this game can get the bang for their buck and be much more happier. I'm sure there are people who spent 100$ or 200$ or even more, and guess what? They got useless mythicals. Or a sub-par mech. I'm sure if tried hard I could find at least 10 players that fit the criteria. This is just crazy, 200$ on basically nothing. It hurts my brain. Obviously this idea wont completely stop that, this thus lets Tactisoft still make their $$$.
Note: The currency I use is in USD
Rant:
I spent like 500 dollars and still had a heap of junk in terms of mythicals. So naturally since I already spent a bunch of money, the 500$ goes to waste if I dont spend more. Now let's be clear. I have the worst luck with boxes. We're talking 3 electrocops out of every 9/10 super mythical boxes I open. It's bad. It doesnt help that 70% of the mythicals in the game are outdated rubbish. This is just unacceptable. I picked probably the worst time to start playing. I had to spend more than a month's rent and still cant even play at the highest level in 3v3. I can play very well compared to most people but still not 3 op mechs. 1 op mech, 1 decent mech, and 1 inconsistent but usually decent mech. That's what I got with 1,300$ Lol wtf m8? The fact the shop is gone also hit me hard, not letting me play a build I really wanted, just cuz I dont have access to low-level specials. Besides the bugs, this game has subtle middle fingers every where you look. Not many people pay to play or have abhorrent luck like me, so I suppose this isn't mentioned very often. Or they're filthy rich, I mean cmon ur spending a month's rent or more on a single video game. This game is good. But it's not $1k good. If I knew I was going to have to spend so much just to be decent, I would not have started playing again. I'd get a playstation and 30 games, and call it a night. I do regret it, but one can argue I'm better off than most people so it's not even that bad. But what if I wasn't some spoiled brat? You'd be throwing 500$ down the drain. That's sad.

Ok rant over. Make it easier for people to track down the mythicals they need and cut down on unwanted junk. Some mythicals are so bad they should straight up be removed. Like srsly electrocop? Wtf, okay let me stop, before I rant anymore.

_________________
Image
Hello incompetent admins/devs
Add back color kits
Add access to low level items
Remove pads
Balance mythicals
Etc


Top
 

 Post subject: Re: Making specific mythical boxes
PostPosted: Wed Feb 15, 2017 9:55 pm 
Second Lieutenant
Second Lieutenant
User avatar
 Profile

Joined: Sat Jul 21, 2012 5:30 am
Posts: 277
LovelyDeath wrote:
I still only have one evil rock.


LovelyDeath wrote:
Yet only one evil rock?


I feel your pain. ;)

_________________
* SM Goals *

++ Obtain a solo medal (x2)
++ Obtain a year's worth of clan medals
-- Get roccotano4 to remove that nonsense about me in his signature

You found an Easter Egg!


Top
 

 Post subject: Re: Making specific mythical boxes
PostPosted: Thu Feb 16, 2017 12:42 pm 
First Lieutenant
First Lieutenant
User avatar
 Profile

Joined: Sat Dec 17, 2016 12:52 pm
Posts: 485
Location: In my closet, bleeding to death
This wouldnt have been a problem a year or two ago, when there were only 50 -100 mythicals or less. But now.... I think there should be some kind of reform, not just for heavy spenders but people who only spend 100$ - 300$.
This game is waaayyyyy too expensive to play effectively. 300$ gets you nothing unless you're really super mega lucky. :/
That really bothers me...

_________________
Image
Hello incompetent admins/devs
Add back color kits
Add access to low level items
Remove pads
Balance mythicals
Etc


Top
 

 Post subject: Re: Making specific mythical boxes
PostPosted: Thu Feb 16, 2017 2:16 pm 
Second Lieutenant
Second Lieutenant
User avatar
 Profile

Joined: Sat Jul 21, 2012 5:30 am
Posts: 277
LovelyDeath wrote:
only spend 100$ - 300$.


LovelyDeath wrote:
only


Ayyyyyyy....


Anyway... yes, I agree that there should be more control over which mythical items you get when purchasing boxes.

_________________
* SM Goals *

++ Obtain a solo medal (x2)
++ Obtain a year's worth of clan medals
-- Get roccotano4 to remove that nonsense about me in his signature

You found an Easter Egg!


Top
 

 Post subject: Re: Making specific mythical boxes
PostPosted: Fri Feb 17, 2017 6:19 pm 
Specialist
Specialist
 Profile

Joined: Mon May 18, 2015 4:16 pm
Posts: 38
But make the boxes really expensive... Maybe 600 tokens?
Other than that, I totally agree


Top
 

 Post subject: Re: Making specific mythical boxes
PostPosted: Sun Feb 19, 2017 8:49 am 
First Lieutenant
First Lieutenant
User avatar
 Profile

Joined: Sat Dec 17, 2016 12:52 pm
Posts: 485
Location: In my closet, bleeding to death
amitabuda wrote:
But make the boxes really expensive... Maybe 600 tokens?
Other than that, I totally agree

I think a better way would be 600 - 800 for 3 items but in a specific area. :P
Like if i just want a torso or an explosive weapons then there should be a box for it.

_________________
Image
Hello incompetent admins/devs
Add back color kits
Add access to low level items
Remove pads
Balance mythicals
Etc


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 7 posts ] 

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl