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junkacc42
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Post subject: Mars 1 ERA 55 Posted: Sat Dec 03, 2016 6:22 pm |
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Joined: Fri Jun 23, 2017 4:58 am Posts: 0 Gender: male
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So, Mars 1 has been fairly noncompetitive for a long, long time.
The good news is that I have seen some screenshots of at least 4 other strong teams showing up. I hope this is true and that M1 starts to look like E1.
Anyways, I've got between 4-6 guys on my team. If its an 8 man, we are in need of 2-4 more experienced and active players. So if you wanna kick some a** on m1 and finally introduce some chaos into the era, hit me up here or on my skype
raph.battledawn
Thanks and good luck,
-K
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Ponzu
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Post subject: Re: Mars 1 ERA 55 Posted: Sun Dec 11, 2016 6:11 am |
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Corporal |
![Corporal Corporal](./images/ranks/rank4.png) |
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Joined: Mon Aug 29, 2016 10:48 am Posts: 46
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Hi Mars1.
This is my second battledawn era, the first being on galaxy 2 (still in progress).
I made a big flub today and just thought I would shame myself into not doing it again.
Read my intelligence report, read 10 Tanks incoming in two ticks.
World Bonus procced, so I spend 60% on a Battle Simulated victory defense team and send my main force in the direction of the undefended outpost.
READ 10 tanks and built multiple anti-vehicle infantry.
REALITY 10 mechs, should have built multiple anti-mech vehicles.
so... still conquered but get to keep my 40% to spend on rebuild.
Attack force will likely take the outpost with returning conquering force only 2 ticks behind.
Gist: I need to stay awake another hour to complete my take and still salvage the only paid for army I have left - all because I've never played Earth to know that tanks are mechs!
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