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 Post subject: Re: boosting
PostPosted: Wed Jul 03, 2013 8:28 am 
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I boost like 30000 reds an era :)

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 Post subject: Re: boosting
PostPosted: Wed Jul 03, 2013 2:03 pm 
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That's great george :lol: and just my 2 cents I'd say depends on how serious you are playing and want to play... You also don't have to boost.. On e4 I haven't boosted a blue or red and I'm top 50.. This is arguably the most competitive world right now.. And I know lots of people are fighting etc but anyways I hope I've proven my point.. Also if you got a mentor officially or not it would probably help you.. See aanc etc;)

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 Post subject: Re: boosting
PostPosted: Wed Jul 03, 2013 4:04 pm 
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Done bro :)
Rania helped me with the basics and a lot of other things :)
I am active a lot on Mars 1 and on the forum :P :P :P

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 Post subject: Re: boosting
PostPosted: Wed Jul 03, 2013 4:32 pm 
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I was mainly talking to the author of the thread :lol:

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 Post subject: Re: boosting
PostPosted: Mon Jul 08, 2013 3:38 pm 
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I have been known to boost from time to time. I have 5 different boosting schedules based on how much $ I am willing to burn on a round.

1. All out bankroll for the win.

Spoiler:
As suggested, this is only for people with the $ to burn, and I mean BURN. This is a surefire way to be competing for the win from tick 1, but is not for shallow pockets.

Tick 1 - The first boost is the most critical, so why not go big! Hit both workers boosts, both metal boosts and both oil boosts as well. And you know what, spank that Emergency Metal and Emergency Workers boost as well. Like I said, this method aint cheap. And why not send a few tokens to your alliance members who cannot afford the finer pleasures in life, their ability to expand and capture resource ops is directly coorelated to your success!

Tick 13 - light metal, light workers, and oil IF you need it.

Tick 25 - Hit them all again, no questions asked. By now you should have range upgrade and can build your first squad of ranged units. Spend the extra metal on the gates upgrade, your alliance will appreciate it.

Rinse Repeat until you are so far ahead that no one can catch you or your debit card cancels on you for insufficient funds.


2. 6k tokens for the win!

Spoiler:
Tick 1 - Both Workers, Both Metals, Large oil. Send out small amounts of tokens for your alliance to get large workers and large metal, but dont be too generous, you shouldnt need to feed all 9 of your allies.

Tick 13- Light Metal and Workers, no more feeding the slobs, by now they have tasted the glory of red tokens and should buy their own.

tick 25 - Both workers and Both metals, maybe a large oil if you are struggling.

From then on boost only workers boost to keep you around 1k workers.


3. 6k tokens for personal glory.

Spoiler:
Same as bankroll but dont send tokens to your allies... afterall, they didnt work for your money.

After tick 25, slow boosting down to metal and workers... once down to 1-2k tokens, boost only workers.


4. 3k like a boss. (*Preffered, 3k is more than enough to compete)

Spoiler:
Tick 1 - Both workers, Both Metal, Large oil.

Tick 13 - Light workers, light metal

Tick 25 - Both workers, Both Metal, Large oil.

Spend whatever you have left on workers boosts until you are dry.


5. 1k tokens because you just cant afford 3k.

Spoiler:
Buying in lots of 3k is the most bang for your buck as far as purchasing tokens goes. Its the cheapest for the amount of tokens you get because of the 200 blues you recieve as well (no reason to ever buy any higher amount, just make multiple purchases)

Tick 1 - both workers, both metals, large oil....

^ Thats about it, boost workers with whatever change you have leftover.


Obviously as everyone else said Activity is 10x more important than boosting. So if you arent going to be active, dont expect boosting alone to get you into first place.

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Last edited by firemanpete on Mon Jul 08, 2013 3:53 pm, edited 3 times in total.

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 Post subject: Re: boosting
PostPosted: Mon Jul 08, 2013 3:48 pm 
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Petes thing was interesting to read... I wouldn't agree with it completely but it's a good guide and if you're still wondering Petes system should work for you:)

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 Post subject: Re: boosting
PostPosted: Mon Jul 08, 2013 5:35 pm 
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I still like my poor mans system haha better to struggle for resources and learn all the ins and outs of the game since you do not have large amounts of tokens then remain ignorant and spend cash. Not saying anyone on this thread is that way but there are many players that hardly know the game and just drop cash to do decently.

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 Post subject: Re: boosting
PostPosted: Mon Jul 08, 2013 5:45 pm 
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Honestly I think there's a happy medium... Youre not ignorant if you boost... Just don't be lazy cause you have a big advantage.. Korupt you will beat me with your noob army right? I've been looking forward to eet :twisted:

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 Post subject: Re: boosting
PostPosted: Tue Jul 09, 2013 12:00 pm 
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Honestly, in the start, I boost 150 workers and a light metal and oil. I use reds on metal and oil if needed.


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 Post subject: Re: boosting
PostPosted: Tue Jul 09, 2013 12:27 pm 
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Kevinandrez wrote:
Honestly, in the start, I boost 150 workers and a light metal and oil. I use reds on metal and oil if needed.

same here, but only do that with good teams that you trust are going to do well. Because there is no point boosting red tokens with a team that you know is not going to do well.

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