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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 8 posts ] 

Yes?
Yes 25%  25%  [ 3 ]
Yes Obviously 42%  42%  [ 5 ]
No (Explain) 0%  0%  [ 0 ]
Bunny 33%  33%  [ 4 ]
Total votes : 12
Author Message
 Post subject: Re: Clan leaders...
PostPosted: Sat Feb 25, 2017 5:37 pm 
First Lieutenant
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Joined: Sat Dec 17, 2016 12:52 pm
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Location: In my closet, bleeding to death
Yes but they may not want to hand over the mantle of leader. ;)

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Hello incompetent admins/devs
Add back color kits
Add access to low level items
Remove pads
Balance mythicals
Etc


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 Post subject: Re: Clan leaders...
PostPosted: Sat Feb 25, 2017 10:37 pm 
First Lieutenant
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Joined: Sun Sep 06, 2015 9:18 pm
Posts: 335
Location: 127.0.0.1
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LovelyDeath wrote:
Yes but they may not want to hand over the mantle of leader. ;)

I'm thinking about random clans XD, not the Top ones

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 Post subject: Re: Clan leaders...
PostPosted: Sun Feb 26, 2017 12:19 am 
Second Lieutenant
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Joined: Sat Jul 21, 2012 5:30 am
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How about being able to select a co-leader, where if the leader leaves the clan, the co-leader automatically becomes the leader?

They should have the ability to recruit and kick anyone (except the leader) too.

I voted bunny.

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 Post subject: Re: Clan leaders...
PostPosted: Mon Feb 27, 2017 10:15 am 
Specialist
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Joined: Mon Nov 07, 2016 8:14 am
Posts: 28
Location: In Bed
How about this...
You can select a co leader
You can select a admin
You should be able to request to get in a clan

If you (the leader) leave the co leader becomes the leader and the admin become co leader

Ruler of co leader: Can kick BUT only if need Co leader can pick admin if leader hasn't pick one but the leader can veto can let people in

admin: Can let people in.

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 Post subject: Re: Clan leaders...
PostPosted: Mon Feb 27, 2017 12:37 pm 
First Lieutenant
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Joined: Sat Dec 17, 2016 12:52 pm
Posts: 485
Location: In my closet, bleeding to death
Fluxeon wrote:
How about being able to select a co-leader, where if the leader leaves the clan, the co-leader automatically becomes the leader?

They should have the ability to recruit and kick anyone (except the leader) too.

I voted bunny.

This is makes perfect sense.

Also the bunny went splat.

_________________
Image
Hello incompetent admins/devs
Add back color kits
Add access to low level items
Remove pads
Balance mythicals
Etc


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 Post subject: Re: Clan leaders...
PostPosted: Mon Feb 27, 2017 1:53 pm 
Lieutenant Major
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Joined: Wed May 14, 2014 11:16 am
Posts: 1421
This would be needed since YEARS :!:

And it would be much more important (for us players), then a battle button new design :!:

The same applies to ...
- colour kits

gone
- mythical item vault
need to be fixed
- items shop
gone
- power kits
all between 5,000 and 50,000 gone, WHY ???
- repair kits
as written a new kits mechanism should come
- the afk function in chat
need to be fixed
- chat and pm losing lines if you are in workshop
because it shows you offline
- online list was changed and shows now not correct
see point with chat
- ranking list
still shows different ranking depending on which place you are
- ranking system
it was announced that now the "stronger" player should be able to win, not the one who invest most time, BUT that is not the case, ranking math is to extrem now, ALL players jump up and fall like a rubber ball, so not the "strongest" wins, the one who have best (or luckiest) last day of tournament = thats a fact, solution would be ranking exactly between old and new ranking
- a max fusion
as it is shown with text now "max fused", but not with fusion self, why we still can overfuse items after tacticsoft know, that players lose power this way
- fusion self
if you use a fused item to fuse a new one, you also "lose" power without any (known) reason

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