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Aeacus
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Post subject: Re: enrgy cost of heat drones Posted: Sun Nov 17, 2013 3:17 am |
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Joined: Wed Apr 10, 2013 10:03 am Posts: 232 Location: In the middle of nowhere, next to nothing. Gender: male
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Yeah, i was wondering the same thing when i came online today.
Basically almost every drone above lvl10 uses extra 10 energy to fire. And not only heat drones but physical ones as well. For example: i don't remember Antares using 19 energy and 9 heat per shot. I remember it using only 9 energy and 9 heat per shot.
Edit 01: And that's not the only thing, Energy shields now need 3 energy to absorb 1 dmg and Heat shields need 2 heat to absorb 1 dmg.
Edit 02: Another thing i noticed was that sword dmg has been reduced slightly. E.g. Call of Lightning now does 63-93 dmg, it used to deal 70-100 dmg.
-- Aeacus
_________________ Long live death, long live war, long live the cursed mercenary!
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Filipas
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Post subject: Re: enrgy cost of heat drones Posted: Mon Nov 18, 2013 6:55 pm |
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Second Lieutenant |
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Joined: Tue Dec 25, 2012 12:11 pm Posts: 248
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also heat weapons require energy, this is not good....also the gladiator legendary torso lvl 30 is very weak
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Aeacus
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Post subject: Re: enrgy cost of heat drones Posted: Tue Nov 19, 2013 6:23 am |
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Joined: Wed Apr 10, 2013 10:03 am Posts: 232 Location: In the middle of nowhere, next to nothing. Gender: male
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So, most heat drones now use only 5 energy per shot (was 10 energy per shot before).
But now i discovered that teleport and hook are using more than twice the energy than before. Charge now also uses energy. (E.g. lvl30 regular harpoon used to use 27 energy, now it uses 64 energy.)
Edit: All teleports, hooks and charges are now single use. Oh well...
-- Aeacus
_________________ Long live death, long live war, long live the cursed mercenary!
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Filipas
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Post subject: Re: enrgy cost of heat drones Posted: Tue Nov 19, 2013 7:50 am |
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Second Lieutenant |
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Joined: Tue Dec 25, 2012 12:11 pm Posts: 248
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remember...beta version....
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Aeacus
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Post subject: Re: enrgy cost of heat drones Posted: Wed Nov 20, 2013 12:44 am |
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Joined: Wed Apr 10, 2013 10:03 am Posts: 232 Location: In the middle of nowhere, next to nothing. Gender: male
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Yeah, i do know that SM is still in Beta state but still, announcements about new and upcoming changes would be appreciated. Better to announce changes rather than secretly change the game and let the players find out the changes for themselves. Secrecy won't build any trust amongst players.
-- Aeacus
_________________ Long live death, long live war, long live the cursed mercenary!
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Filipas
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Post subject: Re: enrgy cost of heat drones Posted: Wed Nov 20, 2013 6:23 pm |
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Second Lieutenant |
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Joined: Tue Dec 25, 2012 12:11 pm Posts: 248
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i agree with that....totally
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lilconquer
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Post subject: Re: enrgy cost of heat drones Posted: Wed Nov 20, 2013 10:51 pm |
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Joined: Mon Mar 11, 2013 4:08 pm Posts: 830
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i actually find this very clever, raise the prices of energy on everything and fail to make moduals more useful or the torso more energy efficient. This game is on it's way to being the best game ever. And the best part is i couldn't even type that with a straight face
_________________ MGH 1st X2 TTE 1st WWs 1st Hero 2nd RFW 2nd
3rd E5 SOLO FPM 1st TFF 2nd ToXc 1st BoS 1st
OC 1st TFF 1st X2
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