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 Post subject: Moving Speed
PostPosted: Tue Nov 10, 2009 4:53 pm 
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Hi All,
What governs the number of ticks it takes to travel.

I ask because I have noticed several times XI units coming out of gates which seems to travel greater distances to targets in shorter tick times than my own units.

Now I have just seen it happen with some of my own units. An out post is being attacked, the attacking squad comes from an outpost next to it, time = 3 ticks. I have gated some troops to a gate approx 2.5 times the distance from the outpost and sent them on their way. ETA 2 ticks?

It doesn't make sense, even the chasis type is identical between my units and the attacker.

Regards,
Andrew


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 Post subject: Re: Moving Speed
PostPosted: Tue Nov 10, 2009 5:01 pm 
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Joined: Wed Jul 01, 2009 7:07 am
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because minimum attack time is 3 ticks but minimum move time is 2 and unit types dont affect travel speed

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