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 Post subject: Nuke damage
PostPosted: Sun Jan 31, 2010 8:00 am 
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Ok... i'm a bit confuzed on how the battle engine works now.. how do nukes fit in? What troops to they damage, and how far out?

Which troops will a nuke damage if the following troops are eta1 an OP:
Enemy supporting
Enemy attacking (nuking a neutral OP that enemy is attacking)
Alliance supporting
alliance attacking(nuking a neutral OP that you are attacking)


I only ask this because in a battle where the defense should have only lost 90 some armor, they lost the entire battle (400+troops)... against inf... and the only nukes that were attacking were the tick before, the same tick, and a few ticks after... i dont see how they could have damaged that initial battle, without damaging the inf to the same extent....

Personally, looking at the situation, it looks a lot more like a battle bug for a camp than anything else... which completely sux

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 Post subject: Re: Nuke damage
PostPosted: Sun Jan 31, 2010 8:16 am 
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battle engine say that nukes hit first, those who arive same tick as nuke don't get hurt

if i'm not wrong

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http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
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 Post subject: Re: Nuke damage
PostPosted: Sun Jan 31, 2010 9:49 am 
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empirebattles.com wrote:
Ok... i'm a bit confuzed on how the battle engine works now.. how do nukes fit in? What troops to they damage, and how far out?

Which troops will a nuke damage if the following troops are eta1 an OP:
Enemy supporting
Enemy attacking (nuking a neutral OP that enemy is attacking)
We didn't nuke you. You did it all. The first 3 nukes wouldn't have damaged us =P. Only 1 nuke was incoming at the right time to hit us, we ion it, nuff said =P
Alliance supporting
alliance attacking(nuking a neutral OP that you are attacking)


I only ask this because in a battle where the defense should have only lost 90 some armor, they lost the entire battle (400+troops 600+ actually 20 squads agianst 54 we won cause I rock)... against inf high quality Javierbs inf for the record... and the only nukes that were attacking were the tick before, the same tick, and a few 1 tick after your troops arrvied, the one we used to kill you, thanks btw, I will apply the "worst enemy" part from my sig here. ticks after... i dont see how they could have damaged that initial battle, without damaging the inf to the same extent....

Personally, looking at the situation, it looks a lot more like a battle bug for a camp than anything else... which completely suxNo bug just a bad defense.


WELL, Like I am good person and I have no -ill attempts agianst you here is how a nuke works:
It hits:
Units on the target.
Units leaving the target ETA 1
Units arriving before the nuke at the target.

It DOES NOT hits:
Units arriving at the same at the target.
Units ETA 2 from the leaving the target.

0/5 stars in defense rating so far, you need to try better or you are gonna be pwn. And stop telling your Epic fails are bug cause they are not -.-

Hope I was helpful to bring some light into your pathetic attempt you call home defense.

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 Post subject: Re: Nuke damage
PostPosted: Sun Jan 31, 2010 9:41 pm 
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the thing is, how can you guys win the BR at the camp? The calculator showed you guys losing big time, unless KoTU was hit by a nuke... but they were at the same eta as you... attacking the same neutral OP that you were attacking, yet they were slaughtered... something doesn't add up..... cause even if the nuke hit right before the battle, and damaged them, it would have damaged you guys as well... and in theory, it should have evened the playin field once again.

I am still confuzed about the whole situation:P

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 Post subject: Re: Nuke damage
PostPosted: Sun Jan 31, 2010 10:24 pm 
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They were 1 ETA after. 1 tick that gave us the killer blow.

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