Andrew wrote:
This world has special rules from the standard worlds, the differences are outlined below:
1) Alliance max size set to 5
2) Tick speed of 3 tick/hr(20 minutes per tick)
3) The round will end at tick 3000 or if an alliance can capture and hold all 10 relics for 100 ticks.
4) The winning alliance members will receive 2500 bonus tokens each, second place alliance will receive 1250 tokens and third place 750 bonus tokens each.
5) All 10 relics will be released around tick 250.
6) Garrisons will be released every week randomly around the world, conquer them to get a free basic outpost and crystals! Keep in mind though garrisons have shielding which protects them from Fire Storm spells, Dragon Attacks and spies!
7) The winner will be determined by score if the round goes all the way to tick 3000; If an alliance captures all 10 relics and holds them for 100 ticks however the round will end immediately and the alliance holding all 10 relics will be the winner regardless of score.
Good luck!
-Andrew