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edsonsolt
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Post subject: Re: Upcoming patch notes Posted: Mon Sep 30, 2013 4:41 pm |
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Joined: Mon Sep 02, 2013 2:45 pm Posts: 18
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Hello I havê a tip that could help this new way because the items we use also will not the upando of the merger?
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my skype: Edsontolt
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TheSingular
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Post subject: Re: Upcoming patch notes Posted: Tue Oct 01, 2013 8:40 am |
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Joined: Fri Apr 12, 2013 2:41 pm Posts: 451 Location: Somewhere in SuperMechs arenas... Find me if you can! Gender: male
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This way, I'm fighting against opponents who are lower level than me almost all the time, it has become much easier to keep a winning streak Also, the epic heat shield 5 is OP, totally!(%85 damage absorption) ANd when two mechs with this shield start fighting, the fight becomes VERY long, for example, a battle between me and UnulTarenOua took 75 turns(I had 420 hp, he had 305 hp, and he used both an electric resist kit and a repair kit 7(+90 hp) at 74th turn, I had 2 hp and he had 6 hp. I used a master repair kit 7 to be 122 hp, than he quitted at turn 75 The point is, It took 74 turns to get to 2hp against 6 hp. These shields are totally OP. And a BIGflaw is, even the ones who have xp lv lower than 25 can come up against me. This needs to be fixed...
_________________ Add me on 6918106 if you want to challenge me, I'll gladly accept it. I'm also recording some good battles of Supermechs, if you want to watch them, click here
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TheSingular
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Post subject: Re: Upcoming patch notes Posted: Tue Oct 01, 2013 2:10 pm |
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Joined: Fri Apr 12, 2013 2:41 pm Posts: 451 Location: Somewhere in SuperMechs arenas... Find me if you can! Gender: male
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MrOneTwoo wrote: TheSingular wrote: This way, I'm fighting against opponents who are lower level than me almost all the time, it has become much easier to keep a winning streak Also, the epic heat shield 5 is OP, totally!(%85 damage absorption) ANd when two mechs with this shield start fighting, the fight becomes VERY long, for example, a battle between me and UnulTarenOua took 75 turns(I had 420 hp, he had 305 hp, and he used both an electric resist kit and a repair kit 7(+90 hp) at 74th turn, I had 2 hp and he had 6 hp. I used a master repair kit 7 to be 122 hp, than he quitted at turn 75 The point is, It took 74 turns to get to 2hp against 6 hp. These shields are totally OP. And a BIGflaw is, even the ones who have xp lv lower than 25 can come up against me. This needs to be fixed... It happened to me too. And i didn't understand why. My meteor sword with 59 damagepoint, caused only 9 damage instead of 23 if he used the best shield. Because that shield has an absorption rate of %85 and the %15 of 59 is 8,85(the damage which is NOT absorbed, the remaining %15) And yeah, a shield with %60 absorption rate will reduce damage 59 damage to 23. Just buy a couple of item boxes and hope to get it. I was lucky to get one from the box since it's epic rarity.
_________________ Add me on 6918106 if you want to challenge me, I'll gladly accept it. I'm also recording some good battles of Supermechs, if you want to watch them, click here
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Andy
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Post subject: Re: Upcoming patch notes Posted: Tue Oct 01, 2013 3:51 pm |
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Joined: Mon Oct 15, 2012 4:08 pm Posts: 1930 Location: England Gender: male
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Mike
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Post subject: Re: Upcoming patch notes Posted: Tue Oct 01, 2013 4:19 pm |
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Joined: Sun Oct 30, 2011 5:09 am Posts: 3395 Gender: male
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I think all the old players are just seeing the bad in this atm, was this not essentially what you asked for? I remember seeing tons of posts saying how gameplay was stale and repetitive and a lot of that had to do with builds being pretty well defined and levels to fight at almost set in stone. Now the game has been reinvented, you get to essentially start over, play with new ideas, new builds, and try things out. Just by being able to level gear up in theory you could take a piece of bad equipment and make it amazing. I find this interesting since you get to recreate what the best builds for mechs are. At least that is what I find fun about this game maybe I am just odd.
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aister
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Post subject: Re: Upcoming patch notes Posted: Tue Oct 01, 2013 4:22 pm |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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I find it funny when ppl want to change, yet unable to accept changes...
ofc that's not just in SM
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Andy
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Post subject: Re: Upcoming patch notes Posted: Tue Oct 01, 2013 4:57 pm |
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Joined: Mon Oct 15, 2012 4:08 pm Posts: 1930 Location: England Gender: male
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