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 Post subject: Re: (7/26/2013) Blue tokens on Supermechs
PostPosted: Sat May 16, 2015 7:45 am 
First Lieutenant
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Posts: 523
Location: The Cactus Fortress
This isn't exactly the liveliest forum section...

*tumbleweed rolls by*

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Veteran from 2014, when the game was better in my opinion.



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 Post subject: Re: (7/26/2013) Blue tokens on Supermechs
PostPosted: Sat May 16, 2015 5:57 pm 
Major
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The post was relevant initially but no longer applies which you know so why revive it? No need to reply to this simply let dead posts be unless you've something new to add to them.

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 Post subject: Re: (7/26/2013) Blue tokens on Supermechs
PostPosted: Fri Jan 20, 2017 10:02 pm 
First Lieutenant
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Polarz wrote:
Reply to remove the long name that is bugging me out.

Admin or not, I don't think you have any power over someone's username as long as it's forum appropriate.... If he really wants it he can keep it.
However politely asking for him to go on user control panel and changing it, seems reasonable. n_n

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Add back color kits
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 Post subject: Re: (7/26/2013) Blue tokens on Supermechs
PostPosted: Sat Jan 21, 2017 12:37 pm 
First Lieutenant
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Derp, sorry for the double post, I keep forgetting you cant do that (change ur name via User C. Panel).
So used to a diff forum lol.

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Hello incompetent admins/devs
Add back color kits
Add access to low level items
Remove pads
Balance mythicals
Etc


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 Post subject: Re: (7/26/2013) Blue tokens on Supermechs
PostPosted: Sat Feb 25, 2017 12:22 pm 
Lieutenant Major
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Mike wrote:
The post was relevant initially but no longer applies which you know so why revive it? No need to reply to this simply let dead posts be unless you've something new to add to them.

That was exactly my thinking when I saw "facebook-397215053946385-1483746498" posting nothing relevant 2 years (!!!) later :!:

:lol:

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