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aashirwad
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Post subject: ENERGY CRISIS Posted: Thu Jun 26, 2014 4:47 am |
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Joined: Mon Nov 11, 2013 2:21 am Posts: 4
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Hi admins,
We are living in 21st century and must not be facing energy crisis. Their should be a provision for +1 energy production per tick for each conquer hold.
Last edited by aashirwad on Sun Jul 06, 2014 6:23 am, edited 1 time in total.
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georgeshelou
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Post subject: Re: ENERGY CRISIS Posted: Thu Jun 26, 2014 8:41 am |
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Joined: Mon Apr 09, 2012 2:14 am Posts: 969 Location: Beirut, Lebanon Gender: male
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I don't think so, as energy is a very valuable resource that could get you countless advantages. Letting it become overrated by making that provision for +1 energy production wouldn't be a good idea as the energy feature already have a lot of advantages (as mentioned previously) in the game.
_________________ Alliances: HORD, DG,A, K
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abeyant
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Post subject: Re: ENERGY CRISIS Posted: Thu Jun 26, 2014 12:04 pm |
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Joined: Sat Aug 31, 2013 9:55 pm Posts: 307 Location: San Jose, CA, USA Gender: male
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socialmisfit1
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Post subject: Re: ENERGY CRISIS Posted: Thu Jun 26, 2014 12:15 pm |
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Joined: Sun Nov 20, 2011 1:14 pm Posts: 2610 Location: in my happy place Gender: female
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if u have a good oil production u can convert
I run out of e and have to convert a lot but maybe thats just me and I'm wasteful tho
also if u were to give e for conquers I think 1 e for each is very op
it would have to be something like 0.1 for each if this was going to happen
but I dont think it will happen with any amount of e per conq as I've seen people suggesting things like energy reactor res ops and it gets rejected because they want to have 1 resource at least where all players are equal. there was probably more to it but that's the reason I remember
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Bubba9455
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Post subject: Re: ENERGY CRISIS Posted: Wed Jul 02, 2014 9:30 pm |
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Joined: Thu Sep 15, 2011 2:37 pm Posts: 84
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Every time we get new members in the alliance; I always Mass this message.
Wasting Energy is a No No! Every time you scan something, post a flag with the scan results. (Every member in your alliance will waist alliance energy in rescanning it.) If you want to scan it, odds are your alliance members will scan it to. If you post the results, they don't have to scan it, and save energy.
Only ministers can delete messages, but everyone can post them. They process is easy for ministers and another added step for non ministers.
For Non Ministers: Click .--- (orders) Alliance Create {an orders pops up. In the Symbol tab, It ask for N:... and E:...} For ministers you simply click the OP where you want to place the flag. For Non Ministers the extra step is, Close the Alliance tap to clear up room on your screen (keep Orders screen open.) Click the tear drop symbol (Find Location) then click the spot where you want to place the alliance tag. Notice that the N:... E:... tabs have value now Click in Order Name and type the scan results. Click Description tab and type message with your name. Don't forget to click on the Rt and choose your flag design.
P.S. you get 5 choices of flags. The first one is the main one to use for scans and saving Energy. Next is alliance orders, Bulls eye is user choice.
P.S.S Please always sign your post, for example. I am Betta, So an average post/sign would normally read;
30 100/0/0 ~B
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philippinexile1995
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Post subject: Re: ENERGY CRISIS Posted: Wed Jul 02, 2014 10:08 pm |
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Joined: Sun Jun 01, 2014 6:31 am Posts: 98 Location: Here Gender: male
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Bubba9455 wrote: Wasting Energy is a No No! Every time you scan something, post a flag with the scan results. (Every member in your alliance will waist alliance energy in rescanning it.) If you want to scan it, odds are your alliance members will scan it to. If you post the results, they don't have to scan it, and save energy. Listen well to the economist, for he has a good point. What do you think alliance orders and flags are for? I wonder if everyone knows how to use the alliance orders function in the orders tab...
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Skype: philippinexile.1995.pex Name In-Game: Attack Here Alliances: Havoc Mastery (HM).
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